Submission #4670: exposure's NES Atlantis no Nazo in 02:20.12

Nintendo Entertainment System
baseline
(Submitted: ATLANTIS.nes JPN)
FCEUX 2.2.2
8421
60.0988138974405
12
Unknown
Submitted by exposure on 4/21/2015 9:38 PM
Submission Comments
Purpose:Aims for faster game play time.(with Tool Assisted)
  • 2 Players manipulation.
  • Emulator used:FCEUX 2.2.2
  • Game Title:Mystery of the Atlantis(Atlantis no Nazo)
Play time in 02:20.20
From 1st zone → 11th zone → 52th → 91th → 95th → 93th → 96th → 98th → 99th...and Final zone.
Some special techniques:
  • In the case of each Zone movement, can reduce waiting-time fast when do Pause twice.
  • Advance to the hidden next Zone after a suicidal explosion.(11th → 52th → 91th)
  • Can open at the same time to do Pause at a moment to discover a hidden door by an explosion.(93th → 96th & 99th → Final)

Noxxa: Judging.
Noxxa: Replacing the movie file with a 5 frame improvement and accepting as an improvement to the published run.
Regarding the 2P pause issue: since 2P pause is both a valid input on a first party Famicom version (AV Famicom) and is also internally handled as a separate input by any Famicom model, I see no reason to assume there is any emulator bug with this input. That different games handle the input differently is normal.
fsvgm777: Processing.
Last Edited by ThunderAxe31 on 12/19/2021 8:07 AM
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