Astrosmash is a fixed shooter video game designed by John Sohl and released by Mattel Electronics for the Intellivision in 1981. It was later ported to the Atari 2600 and the Mattel Aquarius home computer. In this game, the player controls a laser cannon to destroy falling meteors, bombs, and UFOs.
Here, Winslinator saves nearly 6 hours over their previous maximum score run due to using a much better optimized botting script to create this run.