Submission #4923: xy2_'s DS Assassin's Creed: Altaïr's Chronicles in 59:59.47

Nintendo DS
baseline
(Submitted: 1992 - Assassins Creed - Altairs Chronicles (U)(Micronauts) unknown)
DeSmuME 0.9.9
215342
59.82609828808082
70846
Unknown
Submitted by xy2_ on 11/30/2015 7:49 PM
Submission Comments
Assassin's Creed: Altaïr's Chronicles is a game of a popular franchise made by Ubisoft and Gameloft. What could possibly go wrong?

Game objectives

  • Emulator used: DeSmuME 0.9.9
  • Settings: Advanced Bus-Timing OFF, Dynamic Recompiler OFF
  • Takes damage to save time
  • Abuses programming errors
  • Heavy glitch abuse
  • Heavy luck manipulation

Other comments

Thanks to everyone who's been following the progress of this TAS; there's a lot to list: Warepire, arandomgameTASer, Samsara, DwainiumB, Mothrayas and others.

Noxxa: Judging.

xy2_: It is with an heavy heart and sorry thoughts that I cancel this run. The reason is sync issues. The first level of this run was started on DeSmuME 0.9.11, before switching to DeSmuME 0.9.9 (thanks to arandomgameTASer), where it 'magically' synced. I never looked back, and this is the mistake that bites me in the back; so to speak. This run is close to unsavable and due to the ridiculous lag of this game, any form of anesthesy is in vain.
You can still watch the entire run over at the thread, starting from here.
This is one of the most unfortunate decisions I've had to make, but I fear that this site just not see an Assassin's Creed TAS this year. Gameloft and Ubisoft win for now. My motivation has not faltered, however, and I'll hope to bring this TAS back in the future.
xy2_: An edit: the TAS does somewhat sync by starting the movie with Bus-Timing off, savestating at frame 76302, enabling Bus-Timing, restarting the ROM, and load the state again. This brings up the question of legitimity; however, the TAS still desyncs 177k frames in this way.
Last Edited by adelikat on 10/14/2023 9:51 PM
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