Submission #5310: Spikestuff's GBA Guilty Gear X: Advance Edition in 03:57.66

(Link to video)
Game Boy Advance
baseline
BizHawk 1.11.8.2
14195
59.7275005696058
1543
Unknown
Guilty Gear X - Advance Edition (U).gba
Submitted by Spikestuff on 12/4/2016 4:06:17 PM
Submission Comments
And this is one of the reasons why you should not upload my TASes to niconico, cause stuff like this happens.

The Stuff

  • Whatever the previous did, but faster.
  • Better manipulation than the last one.

What's with the bios.

So those that complained that I didn't use the bios won't kill me this time...
Making it as a VBA-Next TAS, the input pretty much stays the same 1:1 just without the bios.

Info Dinfo.

Now, I'm going to start off with a mentioning of the Ky improvement that I actually did make.
There was a newer Ky run that I created which was able to improve on the previous by +148.
Why a positive you ask, positives are slower? 'Cause the bios is accounted in that.
The improvement pretty much corrected everything wrong with the Sol fight, by adjusting the previous battle before.
Zato is much faster than Ky's stabbing.
It's possible to have Zato be infront of someone's face to get out of a fight faster than killing at a distance.
However. I use the way to get out faster less in the run, as I did enounter the uncoopertive AI with later fights and used them when it was most benificial.
Zato's improvement over the newer (not known about) Ky run is -1029 frames.

Screenshot Suggestion

Sol's upwards slash at the nothingness (5877)

Masterjun: Judging.
Masterjun: DESTROYED. I mean, cool improvement. Accepting to the Vault as an improvement to the previous run.
Fog: Processing.
Last Edited by adelikat on 10/19/2023 2:02 PM
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