Mario's Keytastrophe: Reborn Edition TAS by Mario3264
Game objectives
- Emulator used: Bizhawk 2.2.2
- Aims for the fastest possible time
- Deaths used
Comments
I think the levels got harder and harder as it went on; I think many of the levels were pretty easy with slowdown, savestates, and whatever other emulator tools. Death was actually a mechanic within this hack, it allows you to respawn above them. You cannot be crushed by them, you can glitch through a wall when you respawn while a wall is above it. You can only respawn if you die below or above them.
Stage by stage comments
#1 - Lesson
The first stage was pretty simple, all I had to do was to kill the goomba with the blue block and kicked the blue block into the yellow block, Then I took the key and put it into the keyhole.
#2 - Return
This was also pretty simple. A trick I did was I jumped through the hole when the yellow platform was extending. I popped one of the goomba's bubble and kicked the goomba into the yellow block. I grabbed the key and put it into the keyhole again.
Other comments
I could probably improve the execution by using glitches or maybe the route (number order) could be slow. The restart could've been avoided if I hadn't overwritten my savestate on accident and I would've saved some more time.
GoddessMaria: Judging...