Game objectives
- Emulator used: Bizhawk 2.4.2 with TAStudio
- Aims for fastest time
- Takes damage to save time
- Uses death to save time
- Genre: Shooter
- Boss HP RAM Addresses: 06E5, 0704
feos: Weapon usage is the main trait of this run, because the levels are auto-scrollers, and the main area that requires optimization is the bosses. And it seems this usage is optimal here: grenades and supergun are used on bosses where possible, other weapons would be slower. The difference between real-time speedruns isn't dramatic, but boss fights are still visibly quicker.
It's unclear if this game allows to kill all enemies, or whether including the bonus rooms could count as full completion. If nothing else is possible, maximum score is an option.
This game is very repetitive, has no music, and the movie is long. The agreement is that it should go to Vault. Accepting.
fsvgm777: Processing. Zinfidel is handling the encodes for this one.