Submission #7162: Jigwally's GB Daedalian Opus in 10:30.63

System Game Boy Emulator BizHawk 2.6.1
Game Version USA Frame Count 37779
ROM Filename Daedalian Opus (USA).gb Frame Rate 59.90694989756243
Branch Rerecord Count 9790
Unknown Authors Jigwally
Game Daedalian Opus
Submitted by Jigwally on 7/5/2021 10:49:31 PM

Submission Comments
Probably too boring to publish. This was really just an early test of some general-purpose software I am writing to assist in TAS/RTA routing. For this game it is pretty simple to solve for optimal solutions. First every possible solution (set cover) is found using the dancing links algorithm, then I analyze each cover individually for the fastest overall ordering of piece placements.
I am pretty certain that the level solutions themselves are optimal; the only exception would be if there exists a level where the fastest possible solution involves temporarily picking up a piece, dropping it somewhere & returning for it later, which would be a lot more complicated to search for.
There is also some kind of frame rule weirdness where delaying pressing Start at the end of a level actually saves a frame overall.
I hope I can use this software to improve a less boring game (I am pretty sure it can be adapted to work on the Tetris TAS for example)

feos: Judging...
feos: Replacing with a GBA BIOS resync, which resulted in console verification.
feos: The movie is good, but there was no definitive feedback, only mixed one, and pure puzzle games like this don't get high entertaining rating often. Acceping to Vault.
Zinfidel: Processing...

Last Edited by adelikat on 8/12/2022 2:13 PM
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