Submission #7549: MrTASer's NES Rooms in 03:14.20

Nintendo Entertainment System
baseline
(Submitted: ROOMS v1_2.nes unknown)
BizHawk 2.8.0
11671
60.09922511448361
3851
PowerOn
Submitted by MrTASer on 6/20/2022 6:10 PM
Submission Comments

Quick Info

  • Emulator used - BizHawk 2.8
  • Game Name - Rooms (homebrew @romhacking.net)
  • Aims for fastest completion.

About Game

  • Actions
    • Run
    • Jump
    • Climb
  • We have to reach to the gate at the top-right corner.
  • Floor Spikes, green Spikes and those yellow shooting objects can kill us.
  • Running on the moving platform with same direction can give us some good speed.
At some instances, I walked between two green spikes by pressing left on alternate frames to match the speed of spikes.

New Movie


slamo: Replaced movie with a 435 frame improvement, and judging!
slamo: As pointed out in the thread, there was an optimization problem with this. Most of the improvements are minor and can be forgiven, but missing an enemy cycle that could have been easily passed is fairly egregious. There are some additional improvements as well. Judging by the fact that the original movie had a death in it, it seems like you didn't put as much care into this submission as you needed to. Please put more effort into your optimization and double-check as much as possible. Rejecting.
Last Edited by slamo on 7/11/2022 12:00 AM
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