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Quick Info

  • Emulator used - BizHawk 2.8
  • Game Name - Rooms (homebrew @romhacking.net)
  • Aims for fastest completion.

About Game

  • Actions
    • Run
    • Jump
    • Climb
  • We have to reach to the gate at the top-right corner.
  • Floor Spikes, green Spikes and those yellow shooting objects can kill us.
  • Running on the moving platform with same direction can give us some good speed.
At some instances, I walked between two green spikes by pressing left on alternate frames to match the speed of spikes.

New Movie


slamo: Replaced movie with a 435 frame improvement, and judging!
slamo: As pointed out in the thread, there was an optimization problem with this. Most of the improvements are minor and can be forgiven, but missing an enemy cycle that could have been easily passed is fairly egregious. There are some additional improvements as well. Judging by the fact that the original movie had a death in it, it seems like you didn't put as much care into this submission as you needed to. Please put more effort into your optimization and double-check as much as possible. Rejecting.


TASVideoAgent
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This topic is for the purpose of discussing #7549: MrTASer's NES Rooms in 03:14.20
rythin
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Did you die at 2:55
MrTASer
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Ohh wait, I think I shared wrong video. I will update it soon. It means that the movie can also be the older version. I will update it very soon Otherwise there isn't any problem, all the enemies work via level cycles
My TASing channel ; My MUSIC channel ; My SoundCloud ; My HomePage ; Music Composer ; Mr.TASer#5922 VCop 2 TAS completed, but in a completely different way ; And SMB - GAGOTO (WL) TAS COMPLETED TILL W-4 ; Some more...
MrTASer
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I request judges to replace the movie with this version https://tasvideos.org/UserFiles/Info/637913822826089251
My TASing channel ; My MUSIC channel ; My SoundCloud ; My HomePage ; Music Composer ; Mr.TASer#5922 VCop 2 TAS completed, but in a completely different way ; And SMB - GAGOTO (WL) TAS COMPLETED TILL W-4 ; Some more...
Reviewer, Expert player (2435)
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Posts: 414
Saved 101 frames on the first several levels: https://tasvideos.org/UserFiles/Info/637927253341869477 It's not perfectly optimized, just a proof of concept. The most confusing improvement is that the enemy cycle on the top floor of level 2 was easily makeable. Some other optimizations from delaying some jumps up to ladders to get a bit higher up.
TASVideosGrue
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om, nom, nom... crunchy!