Submission #764: adelikat's NES Zanac in 03:49.88

Nintendo Entertainment System
baseline
(Submitted: Zanac.nes USA)
FCEU 0.98.12
13793
60
2184
Unknown
Submitted by adelikat on 7/28/2005 3:29 PM
Submission Comments
Zanac is a fast-paced shooter genre game that allows incredible amounts of enemies and bullets on the screen "without" lag.
This movie uses a soft reset in order to enable level select and skip directly to the last level Reasons for doing this:
  • playing the previous levels doesn't show off any new techniques or any particularly exciting features of the game
  • SIGNIFICANTLY shortens the movie (37 min versus 3:50)
  • It solves all complaints about the full run of this movie, such as the repititive nature of the game/length of movie vs enteratinment value
  • Unlike many codes and level selects, this one makes the game "harder". Starting on the most difficult level with only a basic weapon and 3 lives in generally suicide.
In addition, the use of frame advance means the making the boss fight faster than the my previous run. Frame advance also made it unneccessary to gather rapide fire power-ups.
  • Uses fceu ultra
  • uses soft reset to enable level select
  • takes no damage
  • does not significantly manipulate luck
The level select is done by recording 13 soft reset. Since FCEU records from soft reset, make sure you re-open the ROM or do a hard rest prior to loading the .fcm file

Bisqwit: Although it's a dubious movie (it begins from un-clean RAM, instead of a power-on), I've decided to accept this movie. The longer version of Zanac does not offer mentionably more entertainment than this movie, and due to playing only the hardest stages in this movie, the skill-to-noise ratio in this movie is higher than in the other.
With this, there's one skeleton less in our closet.
Last Edited by adelikat on 1/2/2022 10:32 PM
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