This submission is for Warlor-- er, Wayne Gretzky Hockey for the NES (I wonder how many times I'll get to use that joke.) It had real player names and relatively fast paced action but overall wasn't a very good game. You might recognize some sounds from other Bethesda NES titles like Where's Waldo?
Here we have another example of extreme early input ending, which occurs 359 frames in and plays out the rest of the almost 19 minutes with our AI leading the charge to win 2-0 over the hapless Habs. Habless? Despite being on the hardest difficulty, they AI was not very adept.
Chicago sucked and never scored a goal in all my tests, so I shifted the teams and went with Boston against Montreal as this provided the earliest start frame that a win condition would result.
Enjoy?
feos: Claiming for judging.
feos: Previously we would have complained about """triviality""" but we don't have that problem anymore, even if there's no """actual gameplay""" in the movie and the game beats itself with some manipulation.
Thanks to ViGadeomes for the review, I'll just mention that for timed games you won't be able to potentially delay game completion indefinitely, and there's little room for speeding it up really. So I think we should just look at a potential future improvement and go from there, because it's not often that a TAS would not even enter gameplay.
Accepting.
despoa: Processing...