Submission #885: Neofix's Genesis Strider in 07:24.53

Sega Genesis
baseline
(Submitted: Strider (UE) [!].zip USA/Europe)
GENS
26672
60
5064
Unknown
Submitted by Neofix on 11/17/2005 9:44 PM
Submission Comments
  • Abuses programming errors in the game
  • Takes damage to save time
  • As fast as possible
  • No missed shots
  • Plays at hardest level
OK, this is last version that I make for this game. I made best that I could, below the some considerations about this film:
  • Version 5 is "1.966 frames" more faster than Version4, or 32:46s more faster.
  • I used Excel to compare times in every moment of this game. Subdivide levels in many parts to compare two movies.
  • Frame perfect movie. Slashes and jumps, menus, in EXACT frame necessary to action.
  • 0:00:34 - First Glitch encountred. Move mutch faster than game engine prepare the sub boss battle.
  • 0:00:41 - New route after glitch.
  • 1:10:50 - After defeat boss, move to right to prevent lag.
  • 1:37:56 - Sprite Glitch. Press jump in frame correct before touch the wall
  • 1:40:00 - Glitch. Move in background of Stage.
  • 2:07:00 - Jumps consecutives make the ship to go up more faster.
  • 2:47:00 - Shotcut
  • 3:23:30 - Another Sprite Glitch. Awessome!!!
  • 4:01:00 - New position tecnique for the killing First Orbe
  • 5:32:00 - New route! More faster!
  • 5:53:00 - New position tecnique for the killing Second Orbe
  • 6:06:00 - New route and position to killing Eye with lasers
  • 7:20:00 - The Final Battle... Strider Hiryu shows to all its force and courage in finishes battle of the game. Simply awessome! Master MEIO owned!
Tanks to FODA, IdeaMagnate, Daniayaw, Truncated, Bisqwit, and people for Nes Videos website. Sorry my poor english, i speak Portuguese =P

Truncated Because this is a clear improvement (32 seconds) over a published movie, accepting.
Bisqwit: Processing.
Last Edited by adelikat on 9/9/2023 3:09 AM
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