I don't know why, but when making this video, after completing just about every room I had a desynch when I played the video back. Other times the screen would just freeze. Sometimes I played through a fight to see what moves were possible only to find that a move I made before suddenly has become impossible! So it is very possible that someone else might be able to find some ways to save some frames if they could figure out how to make this game stay consistent. Anyway, hopefully this will be desynch-free for everyone.
- Played on Gens win32 2.12b
- Aims for fastest time
- Manipulates luck
- Takes damage to save time
Pauses are intentional, such as:
waiting for burning trolls to die to collect their goodies
manipulating random-moving things (usually more than one at a time, ugh)
the game decides to be slow there
the menus move at different speeds
on level 2 I pause to let the will-o-wisps kill the goblins, then later to wait for the spores to grow, then later I take a strange path to avoid the slimes
on level 3 I have to wait for the beam to change before stepping into it, otherwise *poof*
on level 5 I turn into a mouse, and if I start moving after the trolls are next to me they squish me. Here is one spot I might have saved time by drinking the water earlier (if you don't you keep taking damage from the poisonous air or something and die), but taking it too soon delays the guy, and he is attacked by trolls. In the room where I walk in a funny pattern that is because if you step off of that path you are eaten by giant worms.
on level 6 I have to wait for the spider to appear in the hole before I can go in
Thanks to FODA for watching my test-run and making helpful comments.
adelikat: This run is well done and has received nothing but positive feedback. An entertaining game done well. Accepting.