Submission #9562: ktwo & SpaceColonizer's NES Mighty Bomb Jack (USA) "best ending" in 10:33.54

Nintendo Entertainment System
best ending
(Submitted: Best ending)
(Submitted: Mighty Bomb Jack (USA) )
Bizhawk 2.9.1
38075
60.0988138974405
14090
PowerOn
ktwo
(Additionally: SpaceColonizer)
a723e9c36f24a23b9d64c4ea2e6e61586f4f02c7
Submitted by ktwo on 3/4/2025 2:30 PM
Submission Comments

Game objectives

  • Emulator used: Bizhawk 2.9.1
  • Primary objective: speed
  • Uses deaths and warps to save time
  • Gets the best ending
  • Uses the U-version

Game mechanics and resources

https://kb.speeddemosarchive.com/Mighty_bomb_jack_(nes) (game mechanics, item descriptions, endings, version differences and routing)

Comments

There is no major route change since the previous TAS, such as which rooms to visit or which items to collect. This 37f improvement over [6300] NES Mighty Bomb Jack (USA) "best ending" by ktwo & SpaceColonizer in 10:34.16 instead consists of many tiny time saves (room numbers refer to the ones used in the pyramid map link above):
  • 22f from better negotiating platforms during vertical climbs (7-1 (2), 7-5 (3), 7-9 (2nd visit, 2), 15-E, 16-1 (1+1+4), 17-1 (2nd visit, 1+4), Princess' room (2) and Belzebut's room). The hitboxes are a bit unintuitive in this game and haven't been analyzed in detail.
  • 9f from optimizing fall speed to reach a floor or platform faster or collecting an item earlier (1-1, 6-E, 10-1, 11-E, 14-E (2), King's room (2) and Princess' room)
  • 1f from better block breaking (Princess' room)
  • 2f from minor trajectory changes to increase fall speed, resulting in reaching the exit faster (7-7 and 7-8)
  • 2f from "obvious" input mistake (moving further horizontally than needed, 13-E and Princess' room)
  • 1f from eliminating random lag (15-E)
(* I used this review to also polish some of the inputs to make some sections look slightly more interesting, at least in my eyes.)

Credits

I have worked alone on this improvement, but most of the inputs remain unchanged from the previous submission. Hence the co-authorship.

DrD2k9: Claiming for judging.
fsvgm777: Waiting on a movie file replacement before processing. inconsistent is going to handle the encodes for this one.
DrD2k9: Updating the movie file with a 4 frame improvement. Publication can now continue.
Last Edited by ktwo on 3/23/2025 12:11 PM
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