DeSmuME is a rerecording emulator used to create TAS movies for Nintendo DS games. The name is derived from "DS", "emu", and "ME".[1] It has not been recommended for submissions since the release of the melonDS core in BizHawk 2.7, but is still accepted.
Latest Version
DS microphone input
If your movie makes use of DS microphone audio input, all the required audio data must be embedded into the movie. For that purpose, use DeSmuME version 0.9.9a. The steps required to embed .wav files into the movie:
- To embed a sample into the movie, go to Config - Microphone Settings, check Use Microphone Sample, select a wav file, and then start recording a new movie.
- To embed a series of samples, use the same base name for all of them, and to each of them add incrementing index starting with 0 and separated with an underscore, up to 255 sample files total. Example:
sample_0.wav
...sample_254.wav
. Alternatively, just name the files after digital indexes. Example:0.wav
...254.wav
. Then select the 0th file in the series in the Microphone Settings, and all the other files will be loaded automatically. - To select the needed sample, use the hotkeys for Mic Next Sample and Mic Prev Sample.
Index of the currently selected sample is recorded at the corresponding movie frames.
Previous Versions
These should not be used for creating new TAS movies but are required to playback some existing publications
As a warning, 0.9.10 and 0.9.11 have problems with sync if you fall into an issue with playback on existing publications.
As a warning, 0.9.10 and 0.9.11 have problems with sync if you fall into an issue with playback on existing publications.