Post subject: "Tricks" Pages?
Joined: 5/31/2004
Posts: 464
Location: Minnesota
Looking through various TASs, often times a tricks page is mentioned in the write up. There is one for megaman, and one for Mario2 I recall. It talked about how all the glitches are performed and how some of the more amazing things are done. I am curious is there an index to all of these pages somewhere? How many games have a tricks page like this? More specifically, does Mario World (SNES) have a page like that? I wouldn't mind learning how some of those neat flight tricks are done.
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Emulator Coder, Site Developer, Former player
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Joined: 5/31/2004
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Location: Minnesota
Hey sweeeeeeet! Thanks!
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Joined: 5/31/2004
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Dang that stuff if interesting. I am curious, before I delve into hours and hours of practice. For those of you familiar with SMW, how many of those flying tricks can I do without frame advance? Can i do the spin/turn in mid air without losing my flight?
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JXQ
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That page basically documents tricks that require frame advance or other TAS tools / concepts. With that one, however, it is doable, but you can't manipulate Mario to always face the opposite direction, so it's not too reliable.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
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Joined: 8/12/2004
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I actually first brought up the spin/turn because it was something I do when playing the game. You can actually get quite good at turning around. As for the extra high bounce thing, I don't think you could do it fast enough, but maybe. I haven't tried it.
Former player
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BoltR wrote:
I actually first brought up the spin/turn because it was something I do when playing the game. You can actually get quite good at turning around. As for the extra high bounce thing, I don't think you could do it fast enough, but maybe. I haven't tried it.
Yeah I use it a lot when I play the game normally too. Well, try to anyway, you only have a 50% success rate. Not sure what extra high bounce think you're referring to though.
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 5/31/2004
Posts: 464
Location: Minnesota
By the way JXQ and Fabian, I love you guys. You are true artists. The SMW run is one of my all time favorites, the mushroom juggling to utterly humiliate bowser is SO sweet. And JXQ's Smash TV run was so bomb, I love that game but was never able to beat it. It's so good to watch someone smoke that game!
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Thanks motion, I love you too now! I hope you've checked out the 96 exit run too since it's a lot better ;)
Zoey Ridin' High <Fabian_> I prett much never drunk
JXQ
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Thanks for the kind words. I also was never able to beat Smash TV :)
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 5/31/2004
Posts: 464
Location: Minnesota
You have a 96 run? I have a 96 run by Viper7, I thought that was the current fastest? You have one also? *** Downloading it now. Is this faster than the Vipe7 one? Also it looks like Super Demo World was handled by JXQ, AND Fabian. Dream come true!? I am downloading that also. By the way I am always curious what does it mean when two people run a game? Do you guys actually get together and do it? Or do you like, trade of doing levels? Or is it just a planning thing?
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JXQ
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Fabian and I just would do some levels, and e-mail back and forth to review each other's stuff. (It would be tough to meet and TAS since we live on opposite sides of the Atlantic) It worked well because Fabian is very good at thinking up crazy entertainment with shells and other objects, and I was able to find some time-saving ideas and glitches with some of the special items. Also, both of those movies are in the process of being improved. Edit: And yes, Fabian's 96-exit obsoleted VIPer7's.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 5/31/2004
Posts: 464
Location: Minnesota
I am excited.
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