Post subject: Legend of Luigi (HACK)
jaysmad
Other
Experienced player (932)
Joined: 12/1/2006
Posts: 629
Location: Mom's
Legend of Luigi Since hacks are so popular these days i want to take the occasion to post this one. There are countless numbers of SMW hacks and i just wish to find one that will be better than SDW. I did a small run to see how good it would be, and i dont think it is better than SDW.Here is my short test run of this game. I cant seem to figure out that jumping glitch. Isnt keeping constant speed faster? I can't seem to understand the 6/5 jump. If someone wants to explain it to me i would be glad to read it. In this hack, you play as Luigi, the levels are different and harder than SMW, though almost every hack is harder than it's original game. I am actually stuck at the end of this movie, and i am not sure what to do, to save some time, if anyone is interested in posting ideas, go ahead. I am only doing this run for fun and practice, so please, do not bother posting anything about the fact that i "suck"... THX
Former player
Joined: 6/15/2005
Posts: 1711
Copied straight from smwtricks: "The algorithm for Mario's top running speed does not actually give him a constant speed. Instead, his speed varies between five different speeds, some faster than his running speed and some slower. Releasing "forward" will stop this oscillation on whatever speed Mario is traveling that frame. By releasing "forward" on the right frame while in mid-air, this oscillation will stop on a speed faster than Mario normally runs." -- When traveling forward in mid-air after either (1) releasing "forward" in mid-air as detailed above, or (2) releasing "Y" or "X" when flying, Mario will travel forward at his running or flying speed until he touches the ground (if "forward" is not pressed again), at which point he begins to slow down. However, by jumping on the first frame allowed after touching the ground, Mario does not lose any speed. In this way, jumping over and over through a level can be faster than running" Mario's speed follows the pattern 49-48-47-48-47 and repeats every five frames. If you, like it says in the quoted text, release forward in midair, the oscillation stops. If you also jump when you touch the ground, Mario doesn't lose this speed, despite not having forward pressed. So you can keep speed 49 throughout an entire level, while regular running averages out to 47.8 (47+47+48+48+49 / 5). I suggest not worrying about 6/5 for now, it's a lot more complicated than the hopping glitch.
Zoey Ridin' High <Fabian_> I prett much never drunk