Post subject: Super mario bros. 1 - full completion
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
Two days ago I completed all 32 levels in smb1 in 19:59 by SDA, and 20:02 by TG. I believe those times are correct. No powerups, no deaths!
Super Mario Bros. console speedrunner - Andrew Gardikis
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
no proof = no reason to post it... no need to promise us proof. just present it or leave...
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
www.speeddemosarchive.com/mario1.html well I did a speedrun that was 21:18 about a year ago. I guess that is some proof.
Super Mario Bros. console speedrunner - Andrew Gardikis
Former player
Joined: 3/8/2004
Posts: 706
Nice, I'll be watching for this. And since you posted in the competition forum, you've openly challenged everyone to beat it at the same time. ;)
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
If I were to post it any other place it would have been sent to this thread. Yeah, i'm sending that to SDA tommorow I think. That run should really be like 15 seconds better, I think I was being over cautious.
Super Mario Bros. console speedrunner - Andrew Gardikis
Former player
Joined: 2/12/2007
Posts: 105
Your goal is to complete as many levels as you can without using warp in Super Mario Bros. There are 32 levels in total. You will get a full completion is to beat the game without using the warp.
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
KRocketneo wrote:
Your goal is to complete as many levels as you can without using warp in Super Mario Bros. There are 32 levels in total. You will get a full completion is to beat the game without using the warp.
I don't mean to sound rude, but it seems like you state the obvious a lot in your posts. I know that you're speaking English (as you've made clear in other posts), but is it your first language? I'm not sure, but your writing reads like you put a sentence from another language through a translation program and then posted the output. Please feel free to ask questions about games, but just stating previously mentioned facts or pointing out what the goal of a game can become annoying after a while.
Living Well Is The Best Revenge My Personal Page
Player (206)
Joined: 5/29/2004
Posts: 5712
"Your mission, should you decide to accept it, is to complete as many levels as you can without using a warp in Super Mario Bros. There are 32 levels in total. You will get a full completion by beating the game without using the warps. As always, should you or any of your IM Force be caught or killed, the Secretary will disavow any knowledge of your actions. This tape will self-destruct in five seconds."
put yourself in my rocketpack if that poochie is one outrageous dude
Chamale
He/Him
Player (182)
Joined: 10/20/2006
Posts: 1355
Location: Canada
LOL, I've always thought how awesome it would be in MI3 if there was a massive explosion when the message self-destructs, killing him instantly. On topic: I think it is a good idea to get power ups. I forget why, but I know the current TAS gets them.
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
They get them so that they can kill bowser and the bridge does not collapse. That saves about 2.5 seconds every bowser, except the last one. I'm thinking maybe I should get powerups, but I cannot run straight through and hit bowser with 5 fireballs without stopping. getting the powerups takes quite a bit of time as well. I've been experimenting with it though. Doesn't seem to help me much. I cannot tell if it would save me any time, just because it is hard to manuever mario when he is big. Do you guys think I should get the firepower or stay small the whole time when attempting another run of this?
Super Mario Bros. console speedrunner - Andrew Gardikis
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
andrewg wrote:
Do you guys think I should get the firepower or stay small the whole time when attempting another run of this?
I suggest staying small. Less room for error.
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
www.speeddemosarchive.com/mario1.html The video is up if anyone is interested.
Super Mario Bros. console speedrunner - Andrew Gardikis