Post subject: Donald Duck - Maui Mallard in Cold Shadow
Joined: 11/28/2004
Posts: 138
Kinda funny game where you play Donald Duck, you get some wierd powers later on (hint: ninja). Played through the first 2 lvls http://dehacked.2y.net/microstorage.php/info/1183/Donald%20Duck%20-%20Maui%20Mallard%20in%20Cold%20Shadow%20%28U%29.smv Rom used was: Donald Duck - Maui Mallard in Cold Shadow (U) Would it be any interest to see any continuation of this run?
The best time you have is the time you share with other people.
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
of course! this game is really fun! go for it ;)
Joined: 6/9/2006
Posts: 614
Location: Mettmann
yeah i would love too see a run of this funny game :) liked it allot go for it!
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I think the ROM name is just 'Maui Mallard in Cold Shadow (U)'.
hi nitrodon streamline: cyn-chine
Former player
Joined: 11/13/2005
Posts: 1587
Yes, this is fun game and the WIP was good but it is also improvable. I encourage you to redo the WIP and keep up the good work ;)
Joined: 11/28/2004
Posts: 138
Redid the wip, saved a total of 76 frames. Clicky Stuff to mention: It's sometimes faster when you jump and land on an enemy just before the landing, the animation that comes is faster in some cases compared to "normal" landing animation. The menu at the start could also be improved by a few additional frames I guess. The rom I used "Donald Duck - Maui Mallard in Cold Shadow (U)" is as far as I know the same as just "Maui Mallard in Cold Shadow (U)"
The best time you have is the time you share with other people.
Joined: 6/9/2006
Posts: 614
Location: Mettmann
oh, very nice keep in progress :)!!
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Have waited for this TAS to be done for a long time, keep up the good work!
Joined: 6/9/2006
Posts: 614
Location: Mettmann
hey nice wip :) but at framecount 6746: wouldn't it be faster to jump 2 or 3 frames higher and turn arround in the air to prevent the "long" on-ground-turning-animation? evil ;D
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Are you still working with this? I would love to see more.
Joined: 2/28/2006
Posts: 21
Donald Duck: Ninja master. WORD. Thumbs up!
Joined: 11/28/2004
Posts: 138
Haven't worked much on it, mostly took a break from it due to summer:). But I will try to finish it one time.
The best time you have is the time you share with other people.
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Yay lovely! Thought you had cancelled it, good luck when you will start with it again!
Joined: 6/9/2006
Posts: 614
Location: Mettmann
cool to hear that you'll finish it .. maybe you could use this doubleshot trick/bug what ever i found out as i played that game, it maybe usefull for the firstboss http://dehacked.2y.net/microstorage.php/info/1555/doubleshot.smv shot short before landing on the ground and immediately after landing on the ground shot again - this allows you to shot 2 times in shorttime
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Time to bump this topic! I presume you aren't working with it anymore Squall, am I right...? I tried to do it myself couple of weeks ago, was 17 frames behind to the first elevator, so I couldn't be arsed to do it anymore... I might go for a second attempt though, unless you are working with it already.
Joined: 11/28/2004
Posts: 138
You can sort of say im not working in it anymore, besides working, studies and playing tbc I dont have much spare time for anything else :P. But if anyone wanna do it be my guest :)
The best time you have is the time you share with other people.
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
To the beginning of the first lvl, I made it 20 frames faster than you. I maybe shall try a bit harder with this this time =). Have you got some tips for me? Things that's faster than other and such. Haven't tested anything myself yet, hardly. Just did the same things as you did in your run. Btw, did you reach anymore than the first two lvls? Like if you have half lvl 3 done as well or something like that. EDIT: Improved the start menu with 8 frames more, lol. Think I can shave off even more... EDIT again: Omg... I just can't make it to the lift the same frame as you... (First lift in the game...) I'm doing all the jumps before (From coming out of the door) exactly the same, but I'm always one frame behind you in the end anyway. This's starting to annoy me. 80 frames saved up to this part anyway.
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Another problem, lol... Those stupid pillars that fall down on you, because I'm faster in the beginning of the lvl I pass them without getting hurt. So I guess I have to slow down a little here, sucks. EDIT: Had to make a different way to pass them, lost me 9 frames. I managed to save 8 frames in the upper area. Here's a WIP of the first lvl, 82 frames faster than Squall. http://dehacked.2y.net/microstorage.php/info/4495/MauiMallardLvl1.smv
Joined: 11/28/2004
Posts: 138
The only thing that comes to mind is that when you are landing from a jump(jumping sucks, its slow) is that if you land on a monster you have a chance to skip the landing animation which saves a few frames.
The best time you have is the time you share with other people.
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
You meant when I was jumping over the "torch-thing"? I had to be damaged by the green slime, as it takes less hp than the spiders, so I could be damaged by the falling pillars later. That's the fastest way I could do. Was that your only comment?=P
Joined: 11/28/2004
Posts: 138
Haven't actually watched your wip yet :P, but it was meant more as a general tip.
The best time you have is the time you share with other people.
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
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Location: Mullsjö, Sweden
Aha, haha. Yeah, I know that jumping sucks. I actually have been testing a few things ;). I do think that the menu can be 1 frame faster, after I changed it to Hard. Didn't try this enough I belive, hmm. EDIT: Ooops, did some wrong calculations, there shall be 78 frames faster, not 82=P.
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
New WIP time, for those who cares, up to the same place as Squall ended at. http://dehacked.2y.net/microstorage.php/info/4528/MauiMallardTASTompaLvl3.smv I'm currently 173 frames faster. EDIT: Did the third lvl as well, it's so short and easy... http://dehacked.2y.net/microstorage.php/info/4528/MauiMallardTASTompaLvl3.smv Now I haven't got anything to compare me with, buhu ;D.
Joined: 6/9/2006
Posts: 614
Location: Mettmann
thats good! pretty good! go for it :D! and remember the double shot trick/bug ive posted on page1 a long time ago, it can save much time :p ps(the jump trick also works as a ninja, you can make faster hit combinations with it)
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Yeah, I know Evilchen, I'm using it all the time while playing on console =). About the third lvl, that was a simple test I did in like mostly 1 minute. So it's not perfect, have saved 5 frames already in it.