Joined: 5/4/2006
Posts: 13
Awesome tools Silas. That's gotta be a big help with all the randomness in this game. Good luck with the run.
Joined: 6/27/2007
Posts: 137
Location: Germany
Hmm... Any progress? It would be sad if this project would die >8D imho is DWM one of the best GBC games... And a real TAS would be great.
Joined: 6/26/2007
Posts: 147
If completed, this would have to be a record for luck manipulation or something. Of course you still gotta make it interesting while everything falls into your lap easily.
Player (105)
Joined: 6/7/2005
Posts: 290
Location: New York
I've been playing around with this game a bit. It seems as though a TAS of this game would be COMPLETELY different from playing the game normally. I'd go as far as saying that picking up the extra monsters and leveling up won't be worth the time versus just going right for the boss monsters and picking them up. Edit: Hmm, is the original TASer almost done with his run? I started playing with it even farther and now I'm about 80% done with the game... >_>
Soft Blue Dragon
Joined: 10/8/2005
Posts: 16
Location: Quebec, Canada
I just came back from a very long pause. I didn't progress at all on the game. I'm very happy that DonamerDragon worked on it, as I would not achieve what he has done with it, even with a lot of time and patience. Now that I have some time, I'll try to fetch ingame information (memory offsets or things to help others anyway) for other games to try to motivate TASers to do games that aren't done yet. Good job DonamerDragon