Submission Text Full Submission Page
Hello everybody I am back!! This is my secend work. It may be improveable, but I did my best!!! I want to know everyone who loves Famicom games!! Thanks everybody!!! That is my work,my goal is faster!!

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also replaced the ROM name.
  • You indicated Alien3(U).nes
  • I updated it to Alien 3 (U).nes

Truncated: This movie is not good enough for the site. Especially the bosses look very improvable. I will reject this submission.
If you want to make another attempt, i recommend the Sega Genesis version of Alien 3. It is similar to this game, but with better graphics and level design.


TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
This topic is for the purpose of discussing #1722: max12187566's NES Alien 3 in 22:29.33
Player (246)
Joined: 8/6/2006
Posts: 784
Location: Connecticut, USA
Can frames be saved during the scoring screen if you waste a lot more ammo during the level? It looks like you regain your ammo in between levels anyway (as far as I can see)
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Okay, here's some feedback on the first 4000 frames: 1. You didn't handle the start menu as fast as possible. This was both visually obvious, and if you looked at the input display, you could see that you just mashed the start button. 2. It looked like you ran too far before climbing down the first ladder, around frame 1180. 3. You fire one shot too much on the first enemy, around frame 1593. 4. You fire one shot too much on the second enemy, around frame 1684. 5. Is it really faster to fall down the "stairs" around frame 2000? You take damage when you hit the ground, can't that be avoided? 6. When landing from a jump, you automatically stop for a few frames. So you want to minimize how many jumps you make, throughout the whole movie. Isn't is possible to jump the whole way down (and up again) around frame 2100? 7. The same goes for the "stairs" around frame 3150 - can't you jump two steps per jump here? 8. Fired one shot too much on the enemies around frame 4000. Overall, this was decently played, but could be optimized more, oveall. I personally think that you should redo this, as it's a pretty good game to TAS, but this time not firing too many shots and optimizing movements some.
Skilled player (1606)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
This is a problem. Firing all rounds to save time, or only fire as many as needed to make it look clean?
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Joined: 10/3/2005
Posts: 1332
Wasting ammo would make this run more interesting, IMO. Goes well with the tumbling down the stairs to make Ripley look like an idiot. :D
Joined: 4/12/2007
Posts: 78
Location: Atlanta, GA
You seemed to jump higher than you needed to for many of the short steps up. I don't know if the game just rounds between heights, or not. I thought that the vertical jumping parts in the waterfall levels were sloppy. Some jumps were noticeably higher than others. Is it possible in the level with the long wait for the elevator to get to a short passage with a person in it, to jump and hit the wall where you bounce back and forth to instead get knocked in? Seems like it would save a lot of time.
Joined: 9/17/2007
Posts: 20
No vote, why? -It can be optimized, bigtime, i was hesitant from watching the movie, but i need to get an eye at possible optimizations. -100X rerecords? that itself may show the movie requires sharpening. Its not a bad movie, but it doest seems as a tas, it seems as a good player showing how to beat the game. This movie can be optimized people here with more experience will encourage you to do that, i do too.
I am not a Taser, i just needed to vote...i do visit the site =P
Banned User
Joined: 12/26/2006
Posts: 231
Location: Lonely City
I Vote No. Why?I thing max12187566 has finished his work too fast.He should research this game and research frame advanced first.And his writing expression is short and insignificant.
work hard
Joined: 4/29/2005
Posts: 1212
I too voted no because it can be optimized a lot more. And Xipo. It's probably people like you that keep new people from trying to TAS with your bull shit comments. Maybe you should try not attacking people directly, troll. The run itself isn't that bad. I kind of enjoyed it really. But is it necessary to take damage from the bosses?
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2792
Location: The dark corners of the TASVideos server
om, nom, nom... blech, stale!
Joined: 5/2/2009
Posts: 656
TASVideos Grue wrote:
om, nom, nom... blech, stale!
yeah, pretty much
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