Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
I want you to comment on my games, then tell me which one you preferred between Super Mario Revolution or King of Puzzle. The newest games are made in Flash. Some of them are uncompleted and I want to continue one of them, so I need your choice. My web site is in French: You need to click on "Télécharger le Démo" to download the selected demo, or "Suivant" to go to the next page. http://jf.la-creation-web.com/ --Games made in Flash--
    Super Mario Revolution >> 9 playable Levels (2 bosses) Jotson's Adventure >> random generated levels King of Puzzle >> 10 playable levels Water's Leak >> Tetris game
--Games made with Game Maker-- --Some hints-- The first level of Super Mario Revolution is similar to SMB1, but not the others. To retry a level in King of Puzzle (Flash version), you must press Backspace. In King of Puzzlè: there is a gold coin hidden in each level, try to collect them all. Edit: updated info => Mario Plus can be played 2 players co-op
Joined: 10/30/2006
Posts: 28
Is this an official thread for own games ? I make an own Run`n`Gun too namens "Gunner Runner" here is the link. (download start direct) http://www.c64-longplays.de/gunner_runner_final.zip
Chamale
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Player (178)
Joined: 10/20/2006
Posts: 1352
Location: Canada
Mario Revolution is really hard, and when I realised that you have to start over when you lose all 50 lives, I just stopped. Maybe make it so you restart in the same world.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Monty Mole wrote:
Is this an official thread for own games ?
Yes this is. I don't have any other thread right now.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Chamale wrote:
Mario Revolution is really hard, and when I realised that you have to start over when you lose all 50 lives, I just stopped. Maybe make it so you restart in the same world.
Game updated: the third level is now the last one. I will do something about the restart later. This is why you start with 50 lives.
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
None of the flash games work. There is no way to control any of them.
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Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Xkeeper wrote:
None of the flash games work. There is no way to control any of them.
Did you have the latest version of the Flash Player? If this is not the problem, tell which os and which browser you use. I tested my Flash games on Internet Explorer and Firefox on Windows XP. The game is opened as a popup. If the popup doesn't open, you need to disable your anti-popup. Allow the javascript codes too.
Joined: 5/30/2007
Posts: 324
What are the controls for Mario Revolution? None of the keys I pressed did anything to move Mario. On an unrelated note, I love the first level music remix. Edit I have XP, am running the browser in Firefox, and have Flash version 9.0.28.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
IronSlayer wrote:
What are the controls for Mario Revolution? None of the keys I pressed did anything to move Mario.
These keys are: --Left and right arrows are for going left and right --Ctrl for running and throwing fireballs --Spacebar for jumping There is no pause in my games right now. If these keys doesn't work, you need to click once on the game with your mouse to enable the inputs.
Joined: 5/30/2007
Posts: 324
Genisto wrote:
IronSlayer wrote:
What are the controls for Mario Revolution? None of the keys I pressed did anything to move Mario.
These keys are: --Left and right arrows are for going left and right --Ctrl for running and throwing fireballs --Spacebar for jumping There is no pause in my games right now. If these keys doesn't work, you need to click once on the game with your mouse to enable the inputs.
Among suggestions, how about making the dash button be the left alt button instead of Ctrl? It's a lot easier to dash and jump that way in terms of finger gymnastics.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
IronSlayer wrote:
Among suggestions, how about making the dash button be the left alt button instead of Ctrl? It's a lot easier to dash and jump that way in terms of finger gymnastics.
I will put a keyboard inputs configuration in my next version.
Joined: 5/30/2007
Posts: 324
I'm on Level 2-2, and like the game. The only thing I would change so far is the annoying stretch on 2-2, where you have to make a leap of faith and land on several shells. Overall, it's a really nice design, and were you to post Mario Revolution on Newgrounds, it would win an award of some kind.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
About level 2-2: it's almost impossible to complete this level if you don't know how to do it. Hint: close your eyes after a few seconds then... Please dont throw the secret if you find it. Edit: I changed my hint >> this one is funny lol.
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
I'm pretty sure that Ctrl and Space is an intercepted global shortcut for me, so running and jumping in Mario Revolution is a bit hard to pull off. That said, it seems a cool game. I haven't tried the others though.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Game updated: Title screen has been added and you are now able to configure your own inputs.
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Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
I will try your stuff, but I hope your Gamemaker games accept controllers. I didn't like the Mario flash game though... but flash games in general are bad, I don't blame you.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Game (Mario Plus) updated: You are now able to use a Gamepad. Bug fixed: you are no longer gains a Life if you finish a bonus stage without full health.
Joined: 5/30/2007
Posts: 324
Genisto wrote:
Game (Mario Plus) updated: You are now able to use a Gamepad.
You certain about that? I have a Logitech Dual Action pad, and when I pressed the buttons for the input, nothing happened.
Active player (266)
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Posts: 86
Location: Quebec,Canada
IronSlayer wrote:
You certain about that? I have a Logitech Dual Action pad, and when I pressed the buttons for the input, nothing happened.
If it's return
Inputs Configuration
Gamepad Detected

Left => 100
Right => 102
Up => 104
Down => 98
That means that it's work. You can't put anything else. Same for the Run and Jump buttons: you can't put directional buttons there.
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
XP / Opera 9 The "Input configure" works fine, but the buttons actually do nothing in-game. Bleh.
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Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Game updated (Mario Plus)
Xkeeper wrote:
The "Input configure" works fine, but the buttons actually do nothing in-game. Bleh.
Press F1 during gameplay: it's will return how the inputs are configured, then try if jump and directional buttons work.
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
That does nothing, ingame or on title screen.
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Chamale
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Joined: 10/20/2006
Posts: 1352
Location: Canada
How do you make that huge jump in 2-2? Where should you jump?
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
Chamale wrote:
How do you make that huge jump in 2-2? Where should you jump?
I already posted something about this level:
Genisto wrote:
About level 2-2: it's almost impossible to complete this level if you don't know how to do it. Hint: close your eyes after a few seconds then... Please dont throw the secret if you find it.
Active player (266)
Joined: 4/11/2004
Posts: 86
Location: Quebec,Canada
I've found a bug about Game Maker: it detect a Gamepad only in certain USB ports. I can't do anything about that. Xkeeper: try an other USB port. About F1 button: if that not work, you don't have the latest version of the game. You can see it at the title screen in green. (v.3.3) Game Maker can detect up to 2 Gamepads, but only the first one work in my game.