Post subject: Minesweeper
Joined: 8/1/2006
Posts: 428
I found a TAS of minesweeper while browsing Youtube. I think it could be faster with a bit of luck manipulation, but that's beyond the capabilities of the tools that were used. Enjoy: http://www.youtube.com/watch?v=F0WDvYl1q9M
Trying 127.0.0.1... telnet: connect to address 127.0.0.1: Connection refused telnet: Unable to connect to remote host
Yrr
Joined: 8/10/2006
Posts: 289
Location: Germany, Bayern
Well, it is not tool-assisted, but rather bot-assisted. And solving MW with luck-manipulation would be boring. In theory it is possible to solve even the expert board with a single click in one second. Some people solved the beginner's board with it. Edit: http://www.youtube.com/watch?v=NbM2o7izFgs&feature=related Solves the expert in one second ;)
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
I can solve Expert in 0 seconds by abusing a clock stopping glitch.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 3/25/2004
Posts: 459
More interesting problems would be to assign different weights to the events of movement, left click, right-click, left-and-right-click, and keeping the right-button down while clicking the left button... and then minimizing whatever the desired goal is.
Tompa
Any
Editor, Expert player (2214)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
Would be a bit faster if you avoid the flags, as they are useless. Quite nice though :).
Tub
Joined: 6/25/2005
Posts: 1377
moozooh wrote:
I can solve Expert in 0 seconds by abusing a clock stopping glitch.
let's have a lengthy debate about ingame- vs. realtime-runs :D
m00
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Fortunately this is the case when realtime sacrifices of getting 0 ingame seconds are next to nothing. :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.