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Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
mmbossman wrote:
Just face it people, you can't entertain everyone all the time.
But you can annoy almost everybody. That's a lot easier (and also equally easy to avoid).
Just live with it, and move on. If you don't enjoy watching something, don't watch it.
That's the problem: I do enjoy watching speedruns. It's just that when a few speedruns do something stupid to annoy me, it ruins the watching experience. "Don't watch speedruns" is not the answer because I *want* to watch speedruns. I just wish some speedrunners were a bit less annoying.[/quote]
Joined: 3/7/2006
Posts: 720
Location: UK
Then don't watch THOSE speedruns
Voted NO for NO reason
Former player
Joined: 10/6/2007
Posts: 330
Location: B.C Canada
You won't know if it's annoying until you watch it though.
Player (74)
Joined: 12/20/2006
Posts: 154
Warp wrote:
nfq wrote:
If you have speedrunned a game like Half-Life a hundred times, the cutscenes start to get really annoying... so the speedrunners often do something annoying to make the waiting less annoying for them. As a consequence we viewers might get annoyed by their projected annoyance.
Whatever the reason, I don't think it would be unreasonable or unfair to at least strongly suggest speedrunners to avoid doing things that may degrade the enjoyment of the speedrun from a first-time viewer's point of view. Even if the speedrunner himself has seen the cutscene a million times, the average viewer hasn't.
I can only say that after having tried something thousands of times, you don't even know if its annoying to someone else or if they will notice something small. When playing threw autoscrollers, i often do random stupid shit, and it might annoy the viewer, but it keeps my mind occupied and focused. Obviously its much easier to annoy a viewer in an FPS, but I could still see myself doing that stuff just because a lot of times you aren't even paying attention to what is going on at all.
Skilled player (1432)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
stanski wrote:
I can only say that after having tried something thousands of times, you don't even know if its annoying to someone else or if they will notice something small. When playing threw autoscrollers, i often do random stupid shit, and it might annoy the viewer, but it keeps my mind occupied and focused. Obviously its much easier to annoy a viewer in an FPS, but I could still see myself doing that stuff just because a lot of times you aren't even paying attention to what is going on at all.
I completely agree with this, I find myself doing stuff like that all the time with games I play intensively, you entertain yourself by doing random stuff. You could make the point that when actually recording something you should try to stop with this, but if someone have played through the same cutscene 100 times I think it is to much to ask from him to not do stuff that keeps himself occupied or make him not fall asleep/go crazy.
Agare Bagare Kopparslagare
Former player
Joined: 1/17/2006
Posts: 775
Location: Deign
then skip it, goddamnit!
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nfq
Player (93)
Joined: 5/10/2005
Posts: 1204
DarkKobold wrote:
'The TAS problem' can only be caused by the extermination of TASes and TASers. He's two steps from using his 'Majority' status to pin the star of david to every TAS. He talks as if it is a 'crime' for a TAS to exist, because poor idiots refuse to look up a definition, or read.
if we called them emulator speedruns or emulator-assisted speedruns, even idiots might understand what we mean, because most people who watch a speedrun of a game knows what an emulator is. tool-assisted is a more correct term, but most people don't know what it means.
Active player (277)
Joined: 5/29/2004
Posts: 5712
But "tool" is so general. "Emulator" is fine, unless you're including runs of games that use the same kinds of tools while still being run on the official system. Then maybe the term should be something along the lines of "time-altering".
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 5/30/2007
Posts: 324
LagDotCom wrote:
Warp wrote:
may degrade
Ugh, how can you even hope to try and guess this?
Are you fucking kidding me? You don't think that twitching, shaking, and constantly fiddling around with the color and perspective of an image is annoying for 99% of viewers, as well as causing siezures for a select few? You realize that television providers have laws about this, and music videos or scenes with too much flashing have to be re-done? I guess they're being a bunch of presumptuous fucks according to you too, right? Even in the SDA run I keep on referring to as my favorite, the 120 star Mario 64 run, there were instances where the author kept on flickering with the camera angle, and it annoyed the shit out of me. I don't see how this can be reasonably argued. It's belligerent and irritating for the vast majority of viewers. While I don't agree with everything Warp says, he's absolutely correct about this, and I wish this was something SDA cared more about.
LagDotCom wrote:
Then don't watch THOSE speedruns
Riiiight....because all such SDA videos come with a disclaimer that there's a great deal of flashing images and other visual annoyance in them? Oh, wait... Idiot.
Joined: 3/7/2006
Posts: 720
Location: UK
I hereby disclaim that any SDA video may have flickering images and possible visual annoyances in. Oh, wait, Warp still has a problem with some speedrun(/ner)s? Drat, and I thought that would solve everything!!1
Voted NO for NO reason
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
DarkKobold wrote:
That said, some good points in defense have been raised. There is no ..., Game Gear, ... Emulator with TAS ability yet.
I thought Dega worked with both Master System and Game Gear ROMs (maybe also SG-1000?)...
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nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
The only thing I like about regular speedruns is to make them and then brag "Look how skilfull I am at this game, hahaha". I won't deny that I enjoy it quite much and I like the challenge when someone makes a better video. But what I like about making TASes is creating entertainment by showing the unexpected. There is a little pride in this too, but far less important than when I make a regular speedrun. The pride in a TAS, to me, is directly proportional to the effort spent on making the TAS. If you ask me if I would make a TAS of a game in the condition that I had to make it public as "anonymous TASer", I think I would, depending on the TAS. But I'm not sure I would do that for a speedrun.
Active player (325)
Joined: 2/23/2005
Posts: 786
If you want to see a speed run without annoying effects, make one yourself. Sometimes the runner is just making fun of the viewers because they're better than you at the game. To them, the time is all that matters. The only sure-fire way to fix this is to beat the world record yourself and make the movie to your own specifications.
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