Thanks guys.
I was going to suggest to paul_t that he should try openning up the .rc file inside the PCSX official source package and see if those ways could work, but then I thought I should try that myself first. To my surprise, MS Visual Studio can open up the file normally :P; I forgot I had to patch my .rc file to make it compile under MinGW, and that was what made it incompatible with VS.
Too bad my VS installation is fucked up and it crashes automatically after a few seconds. I have to reinstall it now. It can't even repair/uninstall itself the sane way... :/ I hate that piece of crap.
@zefiris: I only did this for fun and to see if I could add re-recording myself to an emulator. I saw I actually can't. :P Also, I love the original PlayStation, and that was my main motivation for this; on the other hand, I don't like the DS at all. Sorry...
@pirate_sephiroth: Thanks! Yeah, both bugs should be fixed in the latest version (v0.000003). I've compiled a version with your suggested FPSes:
gpuPeopsSoft-altfps.7z. Just put the .dll file inside your "plugin" folder.
@Hellfish: Thanks! I tried both programs, but neither of them could open up the PCSX .rc file. I guess I will have to find a way to reinstall that Visual Studio crap.
I've uploaded the source code, it's very far from being a "great work" as you said, but maybe another coder could use it as a guide:
pcsx-rr-v0000003-src.7z.
I had already sent it to DarkKobold, and he was trying to make something decent out of my crap; so probably you may want to wait for him to finish. Also, there's no way to edit the .rc file there, as far as I know, so you may want to use the original .rc inside the official PCSX source package.
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EDIT: pirate_sephiroth told me about
Resource Builder, I tried it and it does work great with PCSX's .rc. :D