This run focus on ENTERTAINMENT , speed is not a priority here. I tried to make a lot of variations of combos and never repeating the same strategy at any stage. I choose yoshi again, because it's one of my favorite characthers, has an excelent combo potential and is the funniest characther in game.

  • Stage 1 - Link: Every hit besides the egg is a combo, used the wall a lot to make it entertaining, the last hit was used for a more entertaining finish even notconnecting perfectly.
  • Stage 2 - Yoshi team : I tried to make this as entertaining as it could be, wasn't a fast completion but it sure was entertaining, a variation of items can be used here because i have the time required for them to appear.
  • Stage 3 - Fox : Average yoshi combo, although it doesn't look like, every hit conects, fox has already reached the ground at the DAIR so he cannot tech out, you can tell by his upwards spinning animation. Thinking of the perfect combo to kill him entertainingly is hard because of the lack of walls in the stage, the distance to the edge , and the fact that fox is a mid weight characther, being harder to combo with yoshi. Glad this turned out well. ( i didn't use airwing because they take about 15 seconds to appear and most times shoots at the wrong direction.)
  • Stage 4 : Mario Bros : A few hits in the beggining just to get everything in position, after the blomb explodes every hit connects on both brothers. IMO best looking combo.
  • Stage 5: Pikachu : Yoshi doesn't have much potential against medium - low weighted characthers, used venosaur to make the combo more entertaining and not having to finish it quicker, every hit connects.
  • Stage 6: DK : it's impossible to hit a 0 to death on giant DK using yoshi, so i decided to show the beastly damage per sec power yoshi has. Since DK is insanely heavy, the UAIR juggle can be repated very long while still connecting.
  • Stage 7: Kirby team : there aren't much ways of finishing off kirbys, the coolest way is to spike them to death, so i prefered using it. Added a shield breaker and manipulated link kirby suicide just for fun :P
  • Stage 8: Samus : This fight was already quite entertaining in my last TAS, did a few modifications at the beginning and spiked her to death , ping pong with lava was short but cool IMO.
  • Stage 9: Metal Mario : I prefered to keep the egg strategy. I could have also gotten him to 300% and then finishing him off as usual, but that was already done at giant DK, Metal Mario isn't much of a fun fight if u ask me, the eggs is the best way to kill him while still keeping some of entertainment IMO.
  • Stage 10: Polygon team: Made it less repetitive and used most items as i could. Pretty entertaining overall.
  • Final Stage: I used a diferent way of manipulating the Hand's move at the beggining which i couldn't get to work in the speedrun, that allowed me to parry the crush and keep going on with the hits. There really is no way more entertaining than that to kill the hand off, still it's a cool way.
  • Bonus Stages: Completed as everyone requested, since i'm not going to the fastest time there's no reason to skip them now.

I hope this run is better seen by the sight of the expectators than the last run, because it trully is more entertaining than pure speed.

mmbossman: This movie demonstates a good superplay of this game; it shows off funny and interesting fights while still maintaining a quick tempo. It is clear that this is a tool-assisted movie to a normal viewer, and viewer feedback has been extremely positive. As such, I am accepting this for publication as a "playaround" type movie. Future runs will be judged by the entertainment value and mastery of the game, rather than the final completion time.

Raiscan: Processing.

Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
Tell me somewhere I can upload the AVI which won't drain my bandwidth to dust and I will.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Joined: 3/14/2008
Posts: 152
Location: United Kingdom
I'm currently uploading something... should be done... soon (40 mins i guess)
Joined: 4/30/2007
Posts: 151
System Error wrote:
Captain Falcon
good point i find falcon's "b moves" to be among the most likely to cause hilarity with falcon punch alone the possibilities are near endless
Joined: 5/17/2007
Posts: 393
Location: Sweden
I wasn't expecting another ssb run so soon(or ever again for that matter). I hope this one gets published. Yes vote.
"No love for the game gear"
Joined: 3/14/2008
Posts: 152
Location: United Kingdom
Encode: http://www.filedropper.com/blazessbtool-assistedspeedrun Now with compressed audio and no Msn popups (LolRaiscan) (size - 32MB)
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
I'm right behind you, hacking at your shins: http://www.filedropper.com/ssb-tas-blaze 35MB, (almost) publish quality if it weren't for MSN and Steam popping up stuff on the bottom right corner. A cookie is rewarded for those people who count how many times they ruined the AVI ;) I will redo the AVI if and when the run is accepted.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Former player
Joined: 8/24/2008
Posts: 19
Location: Brazil - Rio de Janeiro
A captain falcon TAS would need a .st because cpt falcon is a "secret char". Thanks for the encodes guys.
Former player
Joined: 1/17/2006
Posts: 775
Location: Deign
Raiscan wrote:
A cookie is rewarded for those people who count how many times they ruined the AVI ;)
Zero.
Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign aqfaq Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign Deign
Joined: 7/28/2005
Posts: 339
Definitely better. I didn't mind that you dropped some enemies very quickly. Are you sure you couldn't do the target minigame any faster? Regardless, yes vote.
Active player (301)
Joined: 8/8/2005
Posts: 296
Location: NSW, Australia
Yeah, I liked it. Voting yes. I dunno whether or not you could've made more kills without just spiking all the time, but the Samus kill is still awesome. Other awesome kills: Mario Bros, Metal Mario (I don't care what anyone else says), and the Polygon team was reasonably varied too.
XIF
Joined: 2/7/2006
Posts: 58
He used the normal World Record strategy for each bonus game, although yoshi's is not that impressive to begin with. Even I have gotten within a half second of the current world record, and the run doesnt go much faster, but thats just yoshi. Maybe the second egg throw couldve been done sooner to save time, but probably not because of the wind down lag afterwards. The run itself was definitely entertaining, and an obvious yes vote, and alot better than the previous submission. I enjoyed both however. I enjoyed the MasterHand fight more in the other submission actually, but everything else was great.
<3 time attacks
Joined: 7/1/2008
Posts: 272
incredibly entertaining. sure some parts were less impressive than others, but the variety balances it out. an easy Yes from me. however, i would have preferred if you shot through the credits and unlocked Ness.
Player (120)
Joined: 2/11/2007
Posts: 1522
On the race to the end level you should have beaten up the enemies entertainingly and gotten to the end at the last second. Kidding :D Big yes here, though I still think a time attack would be a cool and publishable run.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
N._Harmonik
She/Her
Joined: 8/27/2006
Posts: 502
Location: Canada
You sure came up with this fast. And I never thought I'd see a Super Smash Bros. run with 100% votes.
Why, oh, why do I even <i>try</i> to understand my own species?
Former player
Joined: 6/15/2005
Posts: 1711
Zurreco wrote:
Much much much much much much much much better! Meh vote.
I can't improve upon this message.
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
Is there room for improvement? Yes. Is this more like what a smash bros. TAS should look like? Yes. So, I will go with a yes vote on this one.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 8/1/2006
Posts: 40
Significantly more entertaining than the previous one. I'll give it a yes vote. I'd find it more entertaining though if you got Pikachu to commit suicide without hitting him (I've done this on console before) and if you crushed Ness at the end after speeding through the credits.
Experienced player (611)
Joined: 4/24/2005
Posts: 612
Hey, not bad. Looks a hell of a lot more fun. It's not always easy being creative but you did a good job. Yes vote.
Joined: 7/16/2006
Posts: 635
Swordless Link wrote:
I preferred the other run. The goal should be to finish it as quickly as possible. This was nice, though, but the other one should be published, not this.
My thoughts exactly. I liked this run; it was fun to watch. But I liked the other one more. I liked seeing the "Very Hard" computers get viciously and relentlessly pwned. I liked seeing the two characters that would normally take the longest just get egged. And of course, like everyone else, I liked seeing the Master Hand defeated in a quite spectacular way. *sigh* I'm voting meh, for probably the exact opposite reason as everyone else doing so. It's not a bad run, but I'm rather indifferent to it getting published. What I do want is for the other run to be published.
Active player (308)
Joined: 8/25/2006
Posts: 287
Just a question because I am uneducated in this subject. Say if this were to be obsoleted, What elements would obsolete it? I don't see how it would work because this doesn't aim for speed. -_-
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
Like all the other runs where speed is not the main goal, the vote would have to decide that it is "more entertaining." I like both runs, and I really think both should be published, so voting yes.
Has never colored a dinosaur.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Does anyone have a youtube link?
Yrr
Joined: 8/10/2006
Posts: 289
Location: Germany, Bayern
Very nice use of the bat and laser sword. And this movie has got this epic Kirby-Dreamland-music. It must get published :D
Joined: 12/10/2007
Posts: 42
I enjoyed all the SSB runs, and this one was no exception. Yes from me.
Joined: 7/26/2006
Posts: 1215
Flygon wrote:
Does anyone have a youtube link?
youtube only supports 30fps and this game is 60fps. Why would you want a youtube link when there are two encodes a page back. re stickyman05: I was in a plane so I didn't even know about this submision until a few minutes ago :P re people making an encode that might be published for this game: I understand why you might not want to crop the image so that the image is untampered or whatever (but really is all that black necessary) however PLEASE use video settings that are true to the N64, like Glide64 Napalm with "read every frame" on. That way more special effects work (like the transparent end-level scoresheet) re the run: I was entertained, moreso than the previous run but they are both publishly good imo.