For my first TAS, I'm planning to make one from the game "Pac-Man Arrangement" as found in the "Pac-Man Collection" cartridge on the GBA. A game I loved so much, I finished it at least 5 times.
By the way, I already started it. Now, I'm doing the 4th stage.
Anyway, this game is more than just "Pac-Man".
Here's the proof here :
http://www.youtube.com/watch?v=l-WwmdU_wi4
In this video, you will see classic Pac-Man stages, of course, but there are stages with Dash arrows (which make Pac-Man dash like crazy and make him almost unable to control) and there are stages with Jump spots (where Pac-Man jumps from a spot to another). And you can also see there's 5 ghosts instead of 4. The 5th one is a special one, because you can eat it anytime, but that ghost can fuse with a classic ghost to power it up and unleash its special ability (for example, the red ghost can dash anytime if it get fused). Pac-Man can also collect special power-ups (such as speeding up, throw the ghosts in a big bag, and more) at some times.
So, to summarize this, this game isn't just "Pac-Man".
I'm playing this game at its highest difficulty level (Ultra Hard) and with 6 lives, so I may lose a life to take a shortcut, but I didn't die yet!
And for the Dash arrows, I used frame-to-frame to have full control on Pac-Man when he got dashed. That's a really effective way to save time.
So, what do you think?