Hello. I'm in some kind of extra summer credit learn C# course at my school, and I was wondering if any of you were bored enough to come up with suggestions. So we're working on this project. It's a Maze Game in which the player is supposed to navigate a maze. Yay, sounds extremely fun, but I was wondering if you had some awesome suggestions for features.
Yes, I know it sucks at the moment but the point of the topic is to ask if there are any super-awesome fundamental ideas we're missing. We will hopefully add enemies and at least a randomized maze each level, but hey, I figured posting this on the best forum on the whole internet wouldn't hurt. Don't get me wrong, there's plenty of work left to do such as wrapping what we've got into a wholesome game, and many other basic things. What I mean is what are some maze-related ideas we're not getting? Just say anything, no matter how outlandish it is. We want this to be the most awesomestest maze game ever. (yeah, right)
If you're actually interested checking out what we've got, we have a subversion repository thing. I'm not sure exactly where we're supposed to place files in it though. None of us have any experience whatsoever in programming games (or programming anything, for that matter). Also, at the moment all the comments are all in Icelandic. I didn't think I would ever post this anywhere, sorry.
http://code.google.com/p/mazemasterpwn/
Yes, sorry about using C# and Microsoft Visual Studio, but that's kinda the point of the course. To learn that stuff.