Its a huge shame fba is acting so lame. I have no idea whats causing it. Is there any recommendation what settings you should choose? Loading a savestate and frame advancing from a savestate makes fba to crash
instantly.
Here is the log:
FBA-RR v0.0.4.01 fatal exception report (Sat Nov 28 11:02:38 2009
).
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(attempting to write address 0x00000F00)
EAX: 0x00000F00, EBX: 0x00000000, ECX: 0x003C0000, EDX: 0x83409E83
ESI: 0x0E980048, EDI: 0x003C0000, ESP: 0x0022BCD4, EBP: 0x0022BCF0
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System information:
OS: Microsoft Windows Vista Service Pack 2 (build 6002)
CPU: AuthenticAMD, x86-64 family
2611 MHz, MMX, SSE, SSE2 (2 system processors)
Physical RAM: 2097151 KB (2047 MB) total, 1758228 KB (1717 MB) avail
Total RAM: 4194303 KB (4095 MB) total, 4194303 KB (4095 MB) avail
FBA-RR: 178568 KB in use (179416 KB peak, 194528 KB virtual)
Installed displays and display adapters:
Display size ~52x29cm, Gamma 2,20
Preferred mode 1920x1080, 60,000 Hz (521x293mm, 148,500 MHz)
Max. bandwidth 180 MHz, H sync 31-83 KHz, V sync 56-76 Hz
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FBA-RR information:
Built on Nov 17 2009, 21:34:17, using GCC 4.4.0.
Optimised for i686 CPUs.
Using Unicode for all text.
Debug functionality absent.
MMX optimisations enabled.
A68K emulation core enabled for MC68000 emulation.
Musashi emulation core enabled for MC68010/MC68EC020 emulation.
Emulating mslug3 (Metal Slug 3)
Vertical refresh is 59,18 Hz.
CPU running at 100% of normal frequency.
Video settings:
Selected module: DirectDraw7 video output
Interface settings: Running in windowed mode, $ix1228, 896bpp
Source image 304x224, 32bpp
Module settings: Using Blt() to transfer the image
Using video memory for the final blit
Audio settings:
Selected module: DirectSound3 audio output
Interface settings: Playback at 22050Hz, 100% volume
Module settings: Audio is delayed by approx. 84ms
Input settings:
Selected module: DirectInput7 input
Interface settings: keyboard 0 System keyboard: Keyboard
mouse 0 System mouse: Mouse
Profiling settings:
Interface settings: Profiling module not initialised
----------------------------------------------------------------------
Detailed process information about fba.exe:
fba.exe (base address 0x00400000, size 62952 KB)
Unable to locate module in which exception occurred
Modules loaded by fba.exe:
ntdll.dll (base address 0x774D0000, size 1180 KB)
kernel32.dll (base address 0x77070000, size 880 KB)
ADVAPI32.DLL (base address 0x76C90000, size 792 KB)
RPCRT4.dll (base address 0x76D90000, size 780 KB)
AVIFIL32.DLL (base address 0x6A850000, size 100 KB)
msvcrt.dll (base address 0x77150000, size 680 KB)
USER32.dll (base address 0x76FD0000, size 628 KB)
GDI32.dll (base address 0x77640000, size 300 KB)
WINMM.dll (base address 0x742C0000, size 200 KB)
ole32.dll (base address 0x75B80000, size 1300 KB)
OLEAUT32.dll (base address 0x76A10000, size 564 KB)
OLEACC.dll (base address 0x74280000, size 244 KB)
MSACM32.dll (base address 0x73F70000, size 80 KB)
MSVFW32.dll (base address 0x6E6C0000, size 140 KB)
SHELL32.dll (base address 0x75E80000, size 11328 KB)
SHLWAPI.dll (base address 0x75D50000, size 356 KB)
COMCTL32.dll (base address 0x74AD0000, size 1656 KB)
COMDLG32.DLL (base address 0x75CD0000, size 460 KB)
ddraw.dll (base address 0x6E4C0000, size 916 KB)
DCIMAN32.dll (base address 0x70450000, size 24 KB)
SETUPAPI.dll (base address 0x77200000, size 1576 KB)
dwmapi.dll (base address 0x74240000, size 48 KB)
dinput.dll (base address 0x6E5B0000, size 144 KB)
DSOUND.dll (base address 0x6EA00000, size 448 KB)
POWRPROF.dll (base address 0x74F40000, size 104 KB)
lua51.dll (base address 0x66D80000, size 184 KB)
IMM32.DLL (base address 0x77610000, size 120 KB)
MSCTF.dll (base address 0x75DB0000, size 800 KB)
LPK.DLL (base address 0x77630000, size 36 KB)
USP10.dll (base address 0x76E60000, size 500 KB)
uxtheme.dll (base address 0x74850000, size 252 KB)
GameHook.dll (base address 0x10D00000, size 60 KB)
lgscroll.dll (base address 0x10100000, size 68 KB)
MSVCR80.dll (base address 0x74350000, size 620 KB)
MSVCP80.dll (base address 0x704A0000, size 540 KB)
NTMARTA.DLL (base address 0x74E90000, size 132 KB)
WLDAP32.dll (base address 0x76990000, size 292 KB)
WS2_32.dll (base address 0x76D60000, size 180 KB)
NSI.dll (base address 0x77600000, size 24 KB)
PSAPI.DLL (base address 0x75AE0000, size 28 KB)
SAMLIB.dll (base address 0x75960000, size 68 KB)
HID.DLL (base address 0x73FE0000, size 36 KB)
WINTRUST.dll (base address 0x74CC0000, size 180 KB)
CRYPT32.dll (base address 0x75530000, size 968 KB)
MSASN1.dll (base address 0x75690000, size 72 KB)
USERENV.dll (base address 0x75A30000, size 120 KB)
Secur32.dll (base address 0x75A10000, size 80 KB)
imagehlp.dll (base address 0x769E0000, size 164 KB)
CLBCatQ.DLL (base address 0x776A0000, size 528 KB)
MMDevApi.dll (base address 0x747F0000, size 160 KB)
AUDIOSES.DLL (base address 0x74100000, size 132 KB)
audioeng.dll (base address 0x73FF0000, size 408 KB)
AVRT.dll (base address 0x74D90000, size 28 KB)
RICHED20.DLL (base address 0x6ED80000, size 464 KB)
nvd3dum.dll (base address 0x71C90000, size 7552 KB)
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Edit: Is 0.0.3 version movie compatible with 0.0.4?