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  • Aims for fastest time
  • manipulates luck
  • abuses programming errors
The famous dokokashira run glitch is here. I'm no pokemon expert, but thanks to the game resources in the FAQ section. I was quickly able to establish how luck manipulation works and therefore obtain critical hit+oponent/enemy miss. I'd like to thank FractualFusion for showing the best route through the game, His demonstration run was a near perfect run, but I was able to obtain a better wild pokemon encounter battle and therefore get a time below 5 mins which I initally thought as being impossible. The run isn't particarly interesting in my eyes but its worth publishing as it comparable to the no exporation glitch in ALttP and much like it very well known and popular.
Note: In order for this run to work you'll need the latest rerecording-20 version of VBA

Mitjitsu: Cancelling this because they are faster runs and a better route available

Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I tried the glitch where you run away during the wild pokemon battle but you just get warped to Pallet town and continually get warped to the square outside your home after you take so many steps.
Player (20)
Joined: 10/14/2005
Posts: 317
AKA you're most likely forgetting to access the attack menu. gocha, I don't see any new trick in 0xwas's movie. Maybe it is faster merely because of GB timing?
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
When I redid the game in SGB mode I got 4:36, I guess the difference between GB and SGB is pretty large overall, I was farely sure what I did was more optimal than what the previous link showed.
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Red 04:25 by zigumario http://www.youtube.com/watch?v=ljVa2qMo-p4
hanzou wrote:
gocha, I don't see any new trick in 0xwas's movie. Maybe it is faster merely because of GB timing?
0x wrote:
更新箇所は、急所を1回省いたのと会話のところだけです。
Reduced 1 critical hit, shorter conversation, that's all.
I am usually available on Discord server or Twitter.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2739
Location: The dark corners of the TASVideos server
om, nom, nom... minty!
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
Way to bump a 2 year old thread Grue :p
Banned User
Joined: 8/2/2008
Posts: 420
Location: italy
Kyman wrote:
Way to bump a 2 year old thread Grue :p
Apparently this has been edited by sp00ky, though I don't know what he did because I fail at reading diffs. Probably the new bot, which wasn't in effect back then, saw a "not-grue'd" thread in the Gruefood forum and decided to post here. This would probably happen with any of the "not-grue'd" threads here, which are the majority since the new bot has been installed no more than a few weeks ago.
Text last edited at: 	2009-06-23 20:44:40
Text last edited by: 	sp00ky
Gone.