Copy-pasted from an old post...and posted in this thread since SO FAR, Grant seems necessary to access this glitch world...
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Yesterday, while playing the game, normally for the most part, in the sunken temple, after climbing the stairs up off the top of the screen in the sinking section, I appeared on the map to the right of where I should have, climbing an invisible set of stairs. If I climbed down off the screen, I’d end up climbing down from the top of the area I should have arrived from. If I climbed up, Grant (who I was using at the time) would end up against the right edge of the screen, but could keep climbing up. If I climbed off the top, I would end up in a glitch world.
It was possible to climb up or down in the glitch world and arrive on more glitchy screens. Random enemies would appear, usually glitchy. Candles, lanterns, and braziers would also appear in random places, dropping random powerups. The glitch world lacks any kind of floor or stairs of its own. Also, when first arriving, a Cyclops will be to the left, but will be initially unreachable. Taking different exits either left me in more glitchy places, or the game would crash, often with a black screen, but sometimes with a glitchy mess.
One of the methods even sets me climbing down to where the Cyclops is. Even though there’s no floor, it can walk back and forth, screen wrapping if it goes off the edge. If it begins to charge, it never stops. If defeated, a ghost rises out of it, but with no coffins to go into, the red orb simply drops down, as the ghost continues rising. Both screen wrap indefinitely. Without a floor, it is impossible to collect the orb to complete the stage, because it must land before it can be collected.
One of the screens has moving platforms. Unfortunately, the nearest platform stops just a very slight bit short of where I could possibly land on it, but I don’t know if you could land on moving platforms from stairs or not. There is also an enemy always in the way of the stairs, and I can’t beat it. Trevor has Boomerangs and can’t reach it. Grant has the axe, but when standing far back enough for them to whack the enemy on the way down, the axes simply disappear up off the top. I’m also down to my last hit, so I can’t ram through the enemy either, so I don’t know what would happen if I climbed off the bottom of that screen.
Dying in the glitch world always caused me to respawn on the screen where the Cyclops is. Since there is no floor, I’d always begin falling and dying immediately, and there’s no breaking this cycle. It’s an automatic GAME OVER. Different candles and lanterns will still spawn in random places when respawning there.
Has anyone ever found the glitch world? Any others? I don’t know if this was fixed in the USA version or not. I’ve also got another question. When fighting the Bone Dragon King, I quickly kicked its ass with Trevor throwing 3 Boomerangs. Its life bar stopped at 2 units, and it wouldn’t take any more damage. When I reached the end and started the battle, it still had only those 2 units left, so it was naturally an easy win. Is that second battle really supposed to be that easy? It was pretty ridiculous. Thanks for all help.
Life is like a box of chocolates-when you want peanut butter, all you get is coconut.