http://thps3.net/pushover.zip
Update:
-Pushover (U).smc
-Video contains levels 01 through 60
-To use the savestates, be sure to play the movie in Read Only
-Pushover (U).000 - Level 11
-Pushover (U).001 - Level 21
-Pushover (U).002 - Level 31
-Pushover (U).003 - Level 41
-Pushover (U).004 - Level 51
-Pushover (U).005 - Level 61 (Pretty much useless right now)
Well, I think the most boring levels should be over now, at least I hope they are =/
Level 31: This game is really good when it comes to being a few frames from a faster solution. Again, I cannot move the thumbler in position after the chain reaction has started. I also tried taking the thumbler to the start platform so it would roll right into the exploder and start the bottom half faster, but the whole domino movements necessairy made it slower in the end.
Level 32: This solution is incredibly faster and easier than the one I usually did.
Level 33: I think this might be possible to do faster, but I couldn't think of a better solution.
Level 34: This solution might be unexpected. I think taking the thumbler down to the trigger is faster than putting it at the place it's supposed to be (one up two right).
Level 35: Dropping that normal into the splitter saves 11 frames.
Level 36: As with most levels, the goal is to start the chain as fast as possible. I lose a few frames by dropping the normal instead of pushing it, but it's still slightly faster than walking two extra fields to connect the three normals to the rest of the chain. Random discovery: It's faster to have the thumbler land on the platform and fall a second time instead of moving the exploder over so the thumbler only falls once.
Level 38: I think this solution will surprise everybody who has played the game. You usually have to take the delay to the left of the splitter so the trigger will fall later on. However, that means moving many dominoes. Instead, I decided to move the splitter right once. Pushing the exploder and dropping the delay is slightly faster than pushing it. All in all this solution saves about 2 seconds over the intended one.
Level 39: I only wish I saw a better solution, but I don't think there is any. You can't simply drop the normal into the splitter because there's no way to push over the rest in one push. =/
Level 40: I've got a lot of time to spend, so I just take the stopper to the top. No real reason to do so, but I need to do something after all.
Level 41: Finally a level that I can use the time. I think the finish is faster if you take the second delay to the top and move the thumbler left once, but I don't think it's possible in the short time frame I have for moving the dominoes. Something interesting not in my playfield: When a flyer sticks to the ceiling and then that spot gets removed by an explosion, it will rise up again. Just take a look at it.
Level 42: Yawn... While this level is meant to show you that it's possible to jump into a splitter with a domino to trigger it, it's pretty dull as I have used that technique a few times before.
Level 43: And this level is supposed to introduce the "drop domino into splitter to save a push" trick I've used before as well...
Level 44: To quote Kyle Katarn in Jedi Academy: "Solutions to problems aren't always obvious." There will be a similar level later on, but it's at least a nice chain reaction to watch.
Level 45: Okay, here's how to trap a thumbler with a single stopper. I think this is the fastest way to do it (I wish the door was placed differently, could save some time, but I can't put the stopper in front of it). I doubt moving the stopper left at first or something similar would save time, although one could make the thumbler go over the fresh bridge sooner, but wasting time rearranging the level first...
Level 47: Had to take an extra step left and right so I would end up pushing the normal, not the exploder.
Level 50: Meh, such a long way to the goal.
Level 52: Meh, can't do the flyer later =/
Level 53: I'm rather sure this was unintended, hehe.
Level 54: Wish I could do something while the chain is running, but unfortunately, the dominos fall too fast =/
Level 56: YAAAAAAAAAAAAAAAAAAAAWN
Level 59: Wouldn't have thought this could be done so fast, hehe.
Level 60: The two flyers merge into one. =D