I'll need to go back and watch the movie again to figure it out. The question is, at what point do you need the last 800 gold to buy the latest magic for C & M? Can you come up with it before then without spending the frames on the Fl dor trip?
midia already has the light magic. as for chenzi, I guess he could wait in the lagoon, since he never uses it. but then, should I skip getting the air card in jurayn?
It's a question of frames I guess. You still need to at least buy the magic at some point to qualify for Spirit, right? I doubt air cards will be worth the frame cost to add a few more damage points to Spirit in the end.
i could technically go to the crystal labirythn withoyut buying any magic; I will get what I need to cast spirit.
So I won't take those lengthy detours to get cards. And I suppose I could avoid getting light magic in Jurayn. I hope Midia won't need speed up (which requires Spirit)
instead of using speed up, I escape from battles where the enemy is too quick
I restarted. I won't go shopping except in Hagubo, to get all the doors I need before getting escape and warp. This means I won't take $$ treasures (except the first one, since I need Spirit)
édit : http://dehacked.2y.net/microstorage.php/info/558836394/Paladin%27s%20Quest%20%28U%29.smv
saved 400 frames after leaving ratsurk
I wonder if you should be heavily abusing F. Witches for Fire Cds when you get to them - the earlier you gain your magic levels, the more frames it's going to save throughout the run.
I think I got everything I could; the last enemies that dropped it are the girls in Roki. But later in the game, my mercenaries are very strong and it should be easier
http://dehacked.2y.net/microstorage.php/info/1856325075/Paladin%27s%20Quest%20%28U%29.smv
now down 105k frames from the previous complete run. PLus, my spirit magic will be full with one last card
But, you run away from 3-4 fights in Roki - can you manipulate these fights to be against 3 Girls instead of what you run away from?
Casual notes as I'm watching, per usual:
Is it really worth it to obtain and equip the Fth h? Maybe obtaining it is necessary, but you do so much combat manipulation I'm not sure the two extra speed is worth it. Would you be better off grabbing a new pair of boots somewhere, and equipping both in the same menu series?
I think you can save a combat round vs Renegades if you kill them both in the same round. Since Bmg is going to hit both no matter what, you should try to balance out the damage you're doing to the two of them so the last Bmg hit does ~80 damage instead of ~40.
I'm surprised you don't manipulate Strike First at the first dragon battle around 210K, seems like it wastes more frames taking the damage than not.
Can Midia freeze the Guardian with her Para kn? Not sure if this is desirable since it means Zuran doesn't die, but it's an option.
Ditto freezing the G.Whip at 276K, since it 'attacks' twice. [Okay, you do this at 302K.]
You couldn't have Midia BoltG the Pakgrass group at 283K and save a round of entering commands?
The fight at 285K looks like it would be productive use of time for XP/Gold maybe...
The confusion manip is fantastic, btw.
the fights in roki (outside of prison) look pre-programmed. EVERY SINGLE TIME i got out of prison, i got into a fight with a girl and 2 boys at my very first step.
as for the rest : I might have a look once I finish the run... if I do. it looks like not gettin +6 strength costs me at the gabnid fight. I might even have to heal...
http://dehacked.2y.net/microstorage.php/info/1976465117/Paladin%27s%20Quest%20%28U%29.smv
take 3. It's more than half what it used to be...
- I need to get +6 strength. It is useful against bosses (since i can't keep track of my magic)
- I will probably not need the storm armour; but I might buy something in rstsurk of the past to boost my defense.
- would rearranging my magic be worthwile?
I think combats can be improved much more even still. For instance, in fight #2, you manipulate a Strike First, but only take one action to kill the Pakrat - you could save 30 frames or so by not having the extra message as long as you can manipulate being faster than the Pakrat.
For fight #3, could you manipulate fighting a Pakrat instead? The Heliopod only gives you 2 XP, where the Pakrat gives you 3. It sounds really nitpicky right now, but I think you can be manipulating this all over the run even more.
For example, fight #5 is against two Heliopods - can this be against 3 Heliopods, or 2 Pakrats? 2 Pakrats would be exactly the same frames for more reward, where 3 Heliopods would cost an extra 60 or so in animation, but probably still better overall than 2 Heliopods. And so on.
Also, is it just me or are you still not manipulating +6 strength?