Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
It's a fun platforming game with plenty of hidden things. It's basically Sonic with a gun, but it is still a very good game. So yeah, it's fast, and it got shooting. The current emulation status is that it runs, but has redrawing issues. It also triggers a lot of exceptions, but that's apparently as designed. [URL=http://img156.imageshack.us/i/screenshot1272824545091.png/][/URL]
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
What are the differences between this and the GBA version?
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
The guns, the enemies, the bosses, the graphics, the level design, the physics, the sound effects and the music.
NitroGenesis
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Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
OK... (Me goes to TAS the GBA versions first level)
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 11/2/2007
Posts: 103
what he means to say is that they're entirely different games with nothing in common.
Joined: 6/15/2004
Posts: 104
Location: Zürich / Switzerland
when I was watching the Duke Nukem run, this game sprang back to my mind. Jazz Jackrabbit was awesome back in the day (only the first one with the expansion packs - the other two weren't as good IMHO). Let's hope the emulation will improve so somebody can run it. I'd LOVE to see this :-)
Joined: 1/22/2008
Posts: 319
Location: Brasil
this game has snes and genesis quality. i dont know why you got the emulation like this. try to use the cd version, its better than the floppy one
Run..Run...Run.....
Post subject: now with WIP video on youtube! (really this time)
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
For those who want to see this happen: Ilari is working on running the demo version of Jazz Jackrabbit. Hopefully someone will pick up where he left off once he finishes it. I just uploaded his second WIP to Youtube: Link to video
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Another update by Ilari. Link to video
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Oh man, that stage 2 music brings back so many good memories. Such an excellent game! Such a fast-paced TAS!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Editor, Skilled player (1441)
Joined: 3/31/2010
Posts: 2113
Oh, this is glorious. I definitely want to see more.
Joined: 1/22/2008
Posts: 319
Location: Brasil
moozooh wrote:
Oh man, that stage 2 music brings back so many good memories. Such an excellent game! Such a fast-paced TAS!
i have the music riped from the game if you want just ask they are all *.mod music, realy old school music files.
Run..Run...Run.....
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Yeah, I have it in my MOD collection actually. I still prefer Brandon's soundtrack to the second game, as well as all his later works.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: New WIP of full episode 1
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
New WIP by Ilari, this one finishes the entire episode. Link to video
Editor, Skilled player (1441)
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Posts: 2113
Wonderful run so far, the boss fight was great!
Noxxa
They/Them
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Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Oh god, now I love the run even more than I did before. Well done Ilari, and keep up the pace.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
I wonder what episode will be next, X? Z? or simply 2? One thing for sure, JJ has some great music and the palette animations are sweet looking too. Then there are some stylish filters in other episodes.
Post subject: now with final version on Youtube
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
This is the (probably) final version of the run. Ilari has said he'll probably submit it once he's done with the builds for the version of JPC-RR. Link to video
Joined: 2/19/2010
Posts: 248
Nice work, Ilari!
Editor, Skilled player (1441)
Joined: 3/31/2010
Posts: 2113
Let's not keep us waiting... for the next one! Great work
Joined: 6/27/2004
Posts: 55
Great work Ilari! Been following those WIPs since the first one. Good to see more childhood games destroyed as that was around when I moved away from snes towards PC gaming :)
BigBoct
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Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
Looks good, but I think a 100% collection run would be even cooler.
Previous Name: boct1584
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
I came to this thread to say 'why hasn't this been submitted?' and got my answer! Submit!
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Emulator Coder, Skilled player (1114)
Joined: 5/1/2010
Posts: 1217
I did first draft WIP (to end of the game) of Jazz Jackrabbit Holiday Hare '94 (there's also '95 version, that has totally different levels) Link to video This is first WIP and as such, I'll need to redo it at least once before I consider it submittable. And regarding killing that flying demon with fire shield, I have no idea why I did that. Also, after warping in level 3, Jazz appears to lose the fire shield for some reason... Well, I temporarily get something even better in exchange: Full immunity to damage (expires in few seconds with fire shield returning)
Joined: 4/2/2007
Posts: 68
Location: Latvia
Does Jazz move faster than any type of bullets travel? Is it maybe faster to use the blue launcher to trigger end of level sign earlier at 1:40?
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