Post subject: Rendering vectors to the DS input screen.
Hoe
Joined: 7/31/2004
Posts: 183
Location: USA
A while ago I wrote a program which would render vectors as mouse input so I could create complex levels in Crayon Physics Deluxe. http://blog.red-stars.net/technology/program/graphicspath-front-vector-drawing-software/ it's not accurate because it can't do b-splines (does them as a line -- my math isn't good enough), but check out the sample videos. sample in mspaint It's not timing accurate enough to work for a TAS (unless you hacked in some frame pause/unpause stuff) but enjoy :) I intended to implement SVG Importing and some stuff, but never did. Internally it uses a .net GraphicsPath which is very very limited. You have no direct control over the line data.