Post subject: Mortal Kombat II (GB)
Editor, Experienced player (895)
Joined: 1/23/2008
Posts: 529
Location: Finland
I've found a few new fatality/combo quirks from this game, and I'm considering remaking the playaround that was published recently. In case this happens, do you have suggestions for content? Character preferences? Should I fight the secret characters? Etc. As a sidenote, I've also looked into MK: Deadly Alliance for GBA. There's a way to play using Shang Tsung in it without even unlocking him first, giving the game some more TASing potential (although otherwise it's a bit short in glitches and tricks at the moment).
Joined: 6/2/2007
Posts: 55
I think there's enough TAS of MKII on the GB for now...I would like to see how ugly/broken the other MK handhelds can get, though, so the Deadly Alliance run sounds intriguing.