Post subject: Don Doko Don 2
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
You can download my Test WIP here. Emulator Used: FCEUX 2.1.4a Rom Used: Don Doko Don 2 (J).nes Time: 02:51.75 Frames: 10305 Rerecord Count: 1419 About this WIP: This is only a Test WIP. This TAS completes World 1. In an upward slope, it needs to jump because running decreases speed which it wastes time. In 1st level, I've got a weapon which is wand for a direct hit but it has a limit. In 2nd level, I've decided that I didn't go to the top because I am saving some magic for boss. Well, I'm sure this is interesting, though. YouTube Encode: Link to video
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
Really really bleh. It's pretty slow.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
With gameplay that slow, I'd expect to see lots and lots of enemies killed in entertaining ways, but without that to make up for the speed, it seems like a bad game choice.
Player (206)
Joined: 5/29/2004
Posts: 5712
Maybe it's just me, but I kinda like these slower platformers where the viewer has time to try to guess what will happen next.
put yourself in my rocketpack if that poochie is one outrageous dude