Since you guys clearly can't get enough of this game I made this. It beats nitrogenesis's submission by 59 frames and Wak017's non-submitted run by 48 frames (I made the whole run after he posted it in the submission thread and compared my progress to it, so it wasn't done in vain), all from better optimized movement.
Thanks goes to Aqfaq, nitrogenesis and Wak017.
Enjoy!

DarkKobold Really Aglar? Really? ....*sigh*.... Judging.
Flygon: It's 2:31AM and I am adding YouTube modules. Aglar is to blame for my sleep deprevation.

DarkKobold: Replacing submission with one 3 frames faster.


Brandon: Claiming instantly for publication.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15544
Location: 127.0.0.1
This topic is for the purpose of discussing #3181: Aglar's Genesis Bible Adventures "Baby Moses" in 02:00.37
Experienced player (583)
Joined: 1/27/2011
Posts: 427
Location: Oregon
Meh. Save 26 more and I'll give this a yes.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
wow, what the shit now it's genuinely getting interesting, I want an encode
Editor, Skilled player (1438)
Joined: 3/31/2010
Posts: 2107
Dude wat?
Site Admin, Skilled player (1250)
Joined: 4/17/2010
Posts: 11473
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Encoding!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Haha, I've just realized that the main menu selection cursor is a steaming pile of shit, literally! That being said, voting yes if only for the amazing amount of enemies you've run through. — Mommy! Daddy! How does Moses's mom run with him through the river? — It's... uh... it's totally fine, sweetheart! She's holding him above the water surface!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
We're well into "no longer funny in any possible sense" territory with this frame war by now. Seeing as that's still effectively the only thing a run of this game has going for it - and even that, strictly speaking, has nothing to do with the run itself - you can guess what my response is going to be.
Joined: 7/22/2009
Posts: 128
Location: Gatineau, Quebec, Canada
Time to start over.
Taming Dolphin, one frame at a time
Noxxa
They/Them
Moderator, Expert player (4108)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
Voting no again as the run still doesn't feel TASlike at all.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
This is driving me crazy. The workbench does not deserve to be slandered with submissions like this. That means yes.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4035
I might as well wait for an encode before voting No again for bad game choice.
Joined: 8/23/2008
Posts: 417
This made my day, again, because I love that this game is getting optimized beyond belief. Come on, you grinches, let's have a little fun for once : )
I will not use self-reference in my signature.
Joined: 4/21/2011
Posts: 91
Looking forward to the encode (I really never expected myself to eventually say this when watching the first TAS). But really, I suspect it would probably need a sub 2-minute run to get sufficient Yes votes to be publish.
Patryk1023
He/Him
Joined: 3/1/2011
Posts: 288
Location: Inside out house.
HO-LY-SH~T! WTF!? Another TAS of this f%cking-sh$tting-sucking game!? Meh for THAT COMPANY WHAT DID THIS PIECE OF SH~T!
<Nach> scrimpy is fretty with her sunglasses on I'm here. never visible.
Site Admin, Skilled player (1250)
Joined: 4/17/2010
Posts: 11473
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Don't promise encode until tommorow morning. It is ready, but my upload speed sucks SOOOO hard that, see line above. EDIT: http://www.mediafire.com/?sy6t9c89nqk1pu2 Any interest in YouTube HD for that piece of HOLY CENSORED?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Jungon
He/Him
Player (50)
Joined: 4/2/2009
Posts: 376
Location: Porto Alegre - Brazil
Are there 3 glitches in this run? O.o I counted these: - lifting the baby while running; - walking on water; - running through enemies for no damage. Yes vote. This has potential, especially if some more glitches happen =P
*Jungon*/*Johnnyz* smilie weirdo =P ^^ o.o @__@ +D
Joined: 6/20/2008
Posts: 150
I really wish we could somehow publish the experience of a frame war, because that's really what this place is about. Unfortunately publishing the movie alone doesn't come close to capturing the feel of spectating this sort of event.
Site Admin, Skilled player (1250)
Joined: 4/17/2010
Posts: 11473
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Priam wrote:
I really wish we could somehow publish the experience of a frame war, because that's really what this place is about. Unfortunately publishing the movie alone doesn't come close to capturing the feel of spectating this sort of event.
This may be noted & linked in publication text.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Personman
Other
Joined: 4/20/2008
Posts: 465
I uploaded your encode to youtube, since I couldn't get it to play in mplayer or VLC... Link to video Oh, and, extremely yes vote! Aglar, can you enlighten us at all about just how/why the collision detection is so broke?
A warb degombs the brangy. Your gitch zanks and leils the warb.
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
Patryk1023 wrote:
HO-LY-SH~T! WTF!? Another TAS of this f%cking-sh$tting-sucking game!? Meh for THAT COMPANY WHAT DID THIS PIECE OF SH~T!
U mad?
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
lol wtf, she's immortal I almost feel like giving it a yes
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Hahaha I actually think this is worth publication now, especially since you basically just run through half the enemies in the first couple of levels. It's gone from RRFGJ to entertaining EDIT: Hell, if you add in a couple pipes to go down, it's basically SMB1.
Living Well Is The Best Revenge My Personal Page
Brandon
He/Him
Editor, Player (191)
Joined: 11/21/2010
Posts: 914
Location: Tennessee
sgrunt wrote:
We're well into "no longer funny in any possible sense" territory with this frame war by now.
Speak for yourself; I laughed out loud quite a bit when I saw DarkKobold's reaction.
All the best, Brandon Evans
Expert player (3640)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
Personman wrote:
Aglar, can you enlighten us at all about just how/why the collision detection is so broke?
Not as such, I only know that for the spear people, you can only get hit by their spears. As for the other things being gone through, it just seems that you can walk through some and others not. In other words - just as consistent as anything else in this game.
feos wrote:
Only Aglar can improve this now.
Post subject: This frame war just keeps getting more interesting...
Moderator, Senior Ambassador, Experienced player (906)
Joined: 9/14/2008
Posts: 1014
Unlike Battle Chess there's actually some content to this run and the history of this ongoing frame war is incredibly funny to watch. Yes vote and a further vote for detailed submission text that explains the frame war sequence with links to previous submissions. Thanks for keeping me entertained, A.C. ******
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.