Post subject: Blend frame removal
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
Is there a tool to filter out interpolated frames where two real frames have just been blended together? I'd prefer something that is not framerate dependent but that estimates the likelihood of a specific frame being blended.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
One would think that implementing something like that would be rather simple: Just take frame n and frame n+2, blend them, and compare the result to frame n+1. Of course it will work only if the frames are stored losslessly and the original blending uses the same algorithm as the test. If the frames are stored lossily, it becomes quite a lot more difficult to get accurate results. I have never heard of such a ready-made tool, though, and I wouldn't be surprised if nobody has ever made it. You'll probably have to program it yourself.