(This is my first attempt at a TAS)
Here is a WIP of Battle Clash (it's only up to beating the first boss). I've tried uploading it to microstorage but that is not working for me for some reason.
http://bit.ly/mTLGK8
The ROM is "Battle Clash (U) [!].smc" and I'm using Snes9X v1.52-rr (svn184) for Windows.
You must have the Super Scope input enabled as this is a Super Scope game. To my knowledge, this would be the first publication of a Super Scope game if I were to continue working on it.
My concerns are as follows:
1)The bosses can be boring, so to add entertainment value should I just move the cursor around between shots?
2) Luck manipulation of the bosses is beyond my expertise, but I assume that there may be a way to manipulate their movement so they are on-screen when timing is optimal to attack them? I would need some help with this.
3) I have the RAM address of the player life (7E15C0), boss life (7E15A0), and the gun charge (7E14B8). The x- and y-positions of the camera/screen/enemy are not really needed (in my opinion) as there are very few inputs necessary to fire the gun/bomb at the right position/frame. Are there any others that might be helpful?
4) Should I play using Advanced Mode?
There are some differences between normal and advanced mode:
1. Bosses attack more often and do more damage.
2. Bosses move around a lot more, usually off-screen.
3. There is no dialogue before and after each fight.
4. Stage select is enabled, whereas in normal mode you just fight boss after boss.
I'll entertain the idea of Advanced mode, but "Normal mode" is more like the story mode of the game...thoughts as to which I should use?