Post subject: Mr. Driller 2
Former player
Joined: 6/6/2005
Posts: 384
I was gonna make this post last night, but savefile.com wasn't working. It's back up, but it's running kind of slow, so keep that in mind. Anyway... http://www.savefile.com/filehost/files.php?fid=3859664 As the description says, it's 5,000 of the 10,000 floors in Hard Mode. I botched this together late last night out of boredom. The time's around 4:39 with a pithy 132 rerecords to its name. To be fair, it isn't a very GOOD run. If I planned to seriously run the game, I'd be planning things out a bit more. It was just something spontaneous I did last night. Hard Mode seems to have the most floors, and it's definitely tough to get all the way to the bottom. Mainly due to some aggravating Air Bottle placement on some floors. In a lot of cases, Air Bottles - which Driller needs to survive - are surrounded by four brown blocks. These take multiple hits to destroy and cause a lose of 20% air... which is exactly how much an Air Bottle restores. You can, of course, cause the blocks around the Bottle to fall, allowing you access to it, but that requires you to wait for them to fall, climb up, collect the Bottle, then get back to business. As you can see, I chose death over waiting in most cases. That's another thing I'll fix if I decide to go back and make a proper version. Under 10 minutes is definitely possible. Getting the Air Bottle bonus, like in the speed run up on that one site whose URL I can never remember, is not an option. Stylistically, it might look good to get all of them, but it's definitely not practical. Waiting doesn't look good, as there's really nothing you can do during the wait, save for wobbling. So, yeah. I'll be trying to plan a more proper version if I go back to it. As you can see in the file, I pass up some EASILY accessable Air Bottles in earlier parts, thus sending me to a slightly early death. Definitely avoidable. If anyone's got some sage advice for the game, now's the time to slap it down on the table. c.c
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Bump! I've been playing this game a lot for the past few days now. I think it's a really fun and challenging puzzle game. The game has 10 time attack levels, that render themselves very good for TASing, so I decided to make a TAS of all of them. I aimed for lowest in-game time first, and fastest real time second. Here is the movie file. I might do a youtube encode later (or someone else is very welcome to do so). Since I think the game is short, fast paced, colorful, has nice sound and non-trivial solutions I might submit this after I revised it (I know of a few minor improvements here and there). Any thoughts on this game or the TAS?
Player (116)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Six year thread revival that has to be a record! ill check out this when I get back on monday!
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Player (116)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Watched it. Really fun game, you have to play it to appreciate how hard this game is, There were certain levels that were just so hard. About the Run: The time attack is reasonably interesting and very fast. I like how they throw in items to reduce time, that take so long to get, that they actually make you lose time, if they are not in the path that you are falling, Moving. This is really fast, And would warrant publication, unless there is another mode that would be able to be played with it. Near the end of Track F you jump from side to side to get the two two second off items, is this really worth it? wouldn't it just be fast to go through the last two blocks to the end? Just a though. Other than that Great JOB! I am uploading it in parts to you tube, check back here later.
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
funnyhair wrote:
Watched it. Really fun game, you have to play it to appreciate how hard this game is, There were certain levels that were just so hard. About the Run: The time attack is reasonably interesting and very fast. I like how they throw in items to reduce time, that take so long to get, that they actually make you lose time, if they are not in the path that you are falling, Moving. This is really fast, And would warrant publication, unless there is another mode that would be able to be played with it. Near the end of Track F you jump from side to side to get the two two second off items, is this really worth it? wouldn't it just be fast to go through the last two blocks to the end? Just a though. Other than that Great JOB! I am uploading it in parts to you tube, check back here later.
Thanks! As for stage F, each of the two time bonuses I pick up at the end of the level saves 1 second of in-game time, so in total it's 2 seconds faster to pick them up than to leave them. It might interest you that I've revised most of the run (up to stage H) and managed to save a few frames on each level, mostly due to optimized movements and things like that. I'll upload the new version when it's done.
Player (116)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Ok looking forward to seeing the revised run!
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
The new run is complete: http://dehacked.2y.net/microstorage.php/info/404967023/mr_driller_2_randil.vbm All levels have been improved. I will let this sit here to the end of the week, and unless any improvements have been found, I will submit this version.
Player (116)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Watched and Enjoyed, I liked the new improvements made. This is cool! Maybe we can see a mission or endless mode sometime in the future!
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
funnyhair wrote:
Watched and Enjoyed, I liked the new improvements made. This is cool! Maybe we can see a mission or endless mode sometime in the future!
That is definitely possible, if nothing else than for my (and your) enjoyment. I find this game quite fun to TAS.
Player (116)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Its quite fun to play too...
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Post subject: Level 1 Time Attack Improvement
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I have improved Randil's first time attack level time of 10"98 to 10"83 (savings of 0"15). Here is a link to the .vbm.
Post subject: Level 2 Time Attack Improvement
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I have improved Randil's second time attack level time of 6"59 to 6"43 (savings of 0"16). Here is a link to the .vbm.
Post subject: Level 3-5 Time Attack Improvement
Editor, Active player (429)
Joined: 9/29/2008
Posts: 706
Location: Canada
I have improved Randil's third time attack level time of 33"24 to 33"04 (savings of 0"20). Here is a link to the .vbm. EDIT: I have improved Randil's fourth time attack level time of 7"75 to 7"68 (savings of 0"07). Here is a link to the .vbm. EDIT 2: I have improved Randil's fifth time attack level time of 15"65 to 14"67 (savings of 0"98). Here is a link to the .vbm.