Post subject: Barbie in The 12 Dancing Princesses
Editor, Experienced player (895)
Joined: 1/23/2008
Posts: 529
Location: Finland
Having noticed that Barbie-games were underrepresented here at TASvideos, I made a complete run of one. Unfortunately I had miscalculated the ratio of banal jumping in the run to the moments that are really worth it, and therefore I'm hesitating to publish it before asking some advice first (not to mention there are some unoptimized jumps in the first world, but since it's a hex-friendly game, that can be fixed later). It's like this. You go through worlds and pick up powers which allow you to progress to the next stage and its challenges... Eventually you reach the power that I was initially impressed by, the one that made me realize that there was indeed a nice TAS somewhere inside this kiddie platformer: the power of running. After you get it, the rest of the run is very entertaining and fast-paced. Unfortunately this occurs 25 minutes into it, which I expect is too much to bear for most people. It's not like there aren't any frame precise or other cool strategies in the first worlds - the run is like a post-rock album slowly building up intensity as the challenge increases and you gain more powers - but most of it is a bit constrained and not necessarily all that fun to watch. Not always trivial, but quickly repetitive. I was wondering if it was acceptable to make a "demonstration" sort of run instead, using a password to go instantly to the part where the game gets really good? It would only last 5-7 minutes then, but it would be a worthwhile TAS all the way. What, don't believe me? Behold, an encode of the last parts! EDIT: removed that vid. Check out the encode of the short version of the run instead, it's better. Or, if you're aching to see the old version, it is situated at the end of the full run v1 here. Here's the .dsm for the entire nearly 30 mins long run.