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Joined: 7/9/2011
Posts: 20
theenglishman wrote:
If/when someone (not me lol) does an encode
:( I want an encode too!
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Yet another new WIP. I finished and did the temporary save at the end of Matt Powell's segment 4, which is two rooms before Gray Fox.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
If it's easier for you, Microstorage allows uploading .pjm files. I haven't played this game, but I've watched the YouTube video(s?) and it's obvious you're working hard on this. Nice job so far!
Joined: 8/11/2010
Posts: 45
Location: Virginia
I appreciate your efforts and progress, but I wish I could see an encode or at least an ETA for completion.
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Apathos wrote:
I appreciate your efforts and progress, but I wish I could see an encode or at least an ETA for completion.
As I've mentioned before, I fail spectacularly at encoding of any type. I believe dada is going to be encoding this particular WIP.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Joined: 9/25/2011
Posts: 4
If I could get that memory card rehosted, I could encode. I'll probably just use fraps.
Post subject: Now with WIP encode
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
I'm currently encoding the WIP. It'll be up on Youtube later today. edit: not up yet, but I'm posting this here in advance. Link to video it's processing now but should be done in a little while.
Joined: 9/21/2011
Posts: 49
Location: San Antonio, TX
EDIT: NEVERMIND. This Nicovideo is the same TAS of his from a year ago! Way to look closely at the date! http://www.nicozon.net/watch/sm12335394 Eagerly awaiting the full encode of the new WIP.
--Graywords
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
New WIP! I'm now ahead of Matt Powell's old run by about 5 in-game minutes. Can't wait for an encode....please? :)
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Active player (459)
Joined: 11/12/2010
Posts: 183
Location: Sweden
Which version of the game are you using? I'm thinking of trying to make an encode of your WIP.
"An artist who can’t take constructive critique on their work is only hurting themselves and their potential. Conversely, and artist that can’t communicate a critique in a constructive way isn’t helping anybody."
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Tseralith wrote:
Which version of the game are you using? I'm thinking of trying to make an encode of your WIP.
I'm using the original NTSC version, SLUS-00594.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Jungon
He/Him
Player (51)
Joined: 4/2/2009
Posts: 376
Location: Porto Alegre - Brazil
Are you going 2-players when fighting Psycho Mantis? ... o_o ..or this should be considered "easier" and the TAS should go for the hardest mode..? xP
*Jungon*/*Johnnyz* smilie weirdo =P ^^ o.o @__@ +D
Active player (459)
Joined: 11/12/2010
Posts: 183
Location: Sweden
Apologies for both the delay and the slight audio lag of the encode. I tried to make an HD encode but the audio was worse on that one, so I fixed this encode instead. Link to video
"An artist who can’t take constructive critique on their work is only hurting themselves and their potential. Conversely, and artist that can’t communicate a critique in a constructive way isn’t helping anybody."
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
I had hoped that my 800th post would be a grand celebration of my conquering of Psycho Mantis, the hated luck-manipulation murderer. Instead, it is a desperate, lowly cry for help. Here is as far as I have been able to get on Psycho Mantis: or should I say, as far as I could get on this attempt. I'm not sure how I managed to do it last time, nor do I have the resources to simply load up PCSX and watch the input again. It's getting to a point where shooting Mantis early on every cycle (which can happen, as evident in my old run) leading up to the grenade trick is becoming a horrific experience for me singlehandedly. On many occasions throughout the creation of this run, I have asked others for help to no avail. However, I've come to a point where I think I need to stress: I need help. I need a second brain, or maybe ten, a team perhaps. It's gotten to the point where I have lost patience with being able to do this on my own. I'm not asking anyone to do the input for me, I just want a few more people on my side to help with research and whatnot. Please?
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Joined: 11/14/2011
Posts: 18
What's the problem with beating Psycho Mantis? I remember it was a rather easy boss.
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
As he mentioned in his post, the grenade trick only works when psycho mantis is shot as early as possible on each cycle, which he could do before but cannot replicate on the current run. He needs help to understand why that is.
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
FODA wrote:
As he mentioned in his post, the grenade trick only works when psycho mantis is shot as early as possible on each cycle, which he could do before but cannot replicate on the current run. He needs help to understand why that is.
That's mostly true. The grenade trick doesn't require the early hits, but obviously the early hits are, well, early, and very fast. The grenade tricks requires, iirc, 16 hits from the SOCOM before throwing the grenade.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Finally beat Psycho Mantis. Changing the starting position just before the blackout seems to have done the trick.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
theenglishman wrote:
Finally beat Psycho Mantis. Changing the starting position just before the blackout seems to have done the trick.
Great job! Nice to see you've overcome that obstacle. Good luck on the rest of the run!
Post subject: MGS: youtube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Link to video
theenglishman wrote:
Finally beat Psycho Mantis. Changing the starting position just before the blackout seems to have done the trick.
wow youtube has changed a lot since i last visited...
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
I will also be posting another comparison video, this time focusing on Gray Fox and Psycho Mantis. Link to video EDIT: Just finished the backtracking for the PSG-1, but I won't submit to the forum until after the prison escape, where segment 8 of Matt Powell's run ends.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Joined: 6/24/2007
Posts: 119
great work so far!
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Another WIP. Sniper Wolf 1 and the torture room are complete, and I saved at the equivalent end of Matt Powell's segment 8. The only thing that bothers me is that the minute lead seems to have shrunk from 8 to 6. I checked both runs side-by-side and there's nothing he does faster; maybe it's a side effect of the timer only counting minutes and rounding off? Point is, I'm still in faster in every room than either Matt or brazilianjoker, and I'm not too worried.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Post subject: MGS: youtube + video file
Joined: 3/18/2006
Posts: 971
Location: Great Britain
click for new section: http://www.youtube.com/watch?v=y6vRNbV9eJM&t=23m50s Link to video video file http://www.multiupload.com/8Z09FJXOMR
theenglishman wrote:
Another WIP. Sniper Wolf 1 and the torture room are complete, and I saved at the equivalent end of Matt Powell's segment 8.
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
NEW WIP! http://dehacked.2y.net/microstorage.php/info/1815034524/metalgearsolid-bigbossextreme-tas-v3-theenglishman.pjm I save where Matt does at the end of his Segment 9. I gained a significant new lead over him (and a not-so-significant new lead over brazilianjoker) and now we're in the home stretch for Disc 1!
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
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