Post subject: Super Bomberman 2
Expert player (2582)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Super Bomberman2 is one of the few movies from 2004 that has not been improved yet. So what? Well I'm trying to improve it! My main goal is to reduce lag, but I'm also testing some new strategies to clear the boards faster. I'm at level 1-5, 691 frames ahead.
I am old enough to know better, but not enough to do it.
Emulator Coder, Skilled player (1300)
Joined: 12/21/2004
Posts: 2687
Good luck. Well, luck manipulation will probably be the most annoying part, anyway. This is the first game I ever tried to TAS, and there's plenty of room for improvement, I know. One obvious thing I should've done (hopefully you're already doing it) is using bombs to teleport forward. Even if that means dropping lots of extra bombs that cause some extra lag, it still probably saves time, at least early on in the game before you have many speed powerups. EDIT: I think getting teleported/nudged forward should save something like 4 (minus the number of speed powerups you have) frames each time.
Expert player (2582)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Thank you nitsuja. I did some tests with the bomb teleport trick, but I couldn't find a place where it can save time yet. About luck manipulation, I'm kinda lucky so far :) just one frame of delay on level 1-4 and I have almost the same power-ups you have in your run. But... lag is a bitch and sometimes it's better not bother with it. anyway, I'm now on stage 1-6, 921 frames ahead. edit: hm... stage 1-5 might benefit from the teleport trick, the door opens before I reach it and since there's no enemies left it will not cause lag. edit2: and it saved, so I decided to restart the run using the bomb trick everywhere, even though it causes lag, it enables new strategies that would not be possible without it. edit3: The bomb trick is still saving frames even with all the speed power-ups! I'm doing stage 2-4, 2579 frames ahead now. Progress: Stage 5-6, 7157 frames ahead. last edit: I'm almost done, just the final battle to do now and it will be submitted.
I am old enough to know better, but not enough to do it.