Post subject: Video dump of "Main Screen" in DeSmuME?
Active player (451)
Joined: 12/24/2010
Posts: 297
Location: CT, USA
The main screen option works pretty well for choosing which screen to display in DeSmuME for Sonic Colors (Minus boss fights, but both screens are handy there). The screen being used switches depending on position on the map. Sometimes it's top, sometimes it's bottom, and switches multiple times during any given level. I was wondering if there was a way to dump what is being displayed as the main screen only or if I'll have to manually crop it myself. I've got no knowledge of how lua works and I imagine that would be one option. However, I don't want to trouble someone else to make a script and I don't have the free time to teach myself with college, so that's out of the question. I'm crossing my fingers for another option that I'm overlooking though lol.
Joined: 10/31/2006
Posts: 134
Doubtful that the emulator (or DS) even knows what you would consider the main screen I think the only way is to find a memory address that switch to another value when the "main screen" switch. Unsure how DS handle position, but to make it easy lets suppose that the Y position of Sonic is positive if on top screen and negative on bottom, then via lua you read the Y Position memory and switch which screen to render/dump. I know you didnt want a Lua solution, but thats most likely what it will have to be if you dont want to manually crop the output yourself. Someone that knows lua and the function needed for this could probably come up with a working script in 5 minutes Edit: After watching one of your WIP for the game, I think the viewer would be confused by fast screen switching like that if you only keep the main screen. I mean one frame sonic is at the bottom, next he's at the top.
Active player (451)
Joined: 12/24/2010
Posts: 297
Location: CT, USA
Hrm, yeah I suppose you're correct. I'm used to it due to familiarity, but it would be ackward for someone seeing the game for the first time. Alright, thank you for your insight and help! I appreciate it.