Post subject: emu.speedmode(normal) doesn't work
Ambassador, Experienced player (697)
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
I remember this being discussed at some point but can't find it. Anyway, I'd like to make a script for my upcoming Crystalis run that fast-forwards some of the grinding. It should be possible to for a script to set the speed to turbo at frame x and then back to normal at frame y. Problem is that emu.speedmode("normal") doesn't seem to do anything. You can switch to turbo mode but not back. How hard would it be to fix this? It could be useful for watching scripts like this and other cases.
Post subject: Re: emu.speedmode(normal) doesn't work
AnS
Emulator Coder, Experienced player (724)
Joined: 2/23/2006
Posts: 682
You are using FCEUX 2.1.4a or earlier. Download newer version.
Ambassador, Experienced player (697)
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
You're right, I was still on 2.1.4a. Just set up 2.1.5 and it works. Thanks, the new version looks very nice!
AnS
Emulator Coder, Experienced player (724)
Joined: 2/23/2006
Posts: 682
FCEUX 2.1.6 will be 100 times better. ;)