Post subject: Harvest Moon 64 (non-TAS)
Joined: 1/15/2012
Posts: 2
This seems to be about the weirded post I am sure many people would see, but an understanding of how to maneuver in playing time to the best ending as quick as possible. http://forum.speeddemosarchive.com/post/harvest_moon_64.html This thread has some of the discussed details, but I am curious if there is a TASer that would be interested in helping me with the values or helping me with strategy building?