Experienced player (512)
Joined: 7/23/2011
Posts: 108
Vykan12 wrote:
That was incredible, I really hope you do a couple more Kamek's Revenge TASes :)
Definitely :) I'll very likely do at least world 1. I spoke with Adelikat and he seemed to think it would probably be alright to do KR even if 5-E were never finished, or at least add it in later if it is finished. *EDIT* 1-2 100% http://www.youtube.com/watch?v=UD6uv-qDWcU Oh man these are rough :P
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Great job!
Joined: 7/2/2007
Posts: 3960
...well. I'm impressed.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Player (98)
Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
Seriously, that was the greatest minute and 12 seconds of my life. If you TAS this entire game you will become a legend amongst our lovely community :P
Experienced player (512)
Joined: 7/23/2011
Posts: 108
Wow, I'm glad everyone is enjoying these :) Thanks for all the love. Just wait for the vanilla 100% TAS, it's much more refined than these. 1-3: http://youtu.be/PMgQqDHdjZA This is my least favorite level so far, because a lot of the action happens off screen. I may start posting these in 2s or 4s if I continue with the hack rather than every level. The way kamek's revenge levels start going, though, one might be long enough :P Edit: Ahh, a much better level :) 1-4: http://youtu.be/1_oG2BQxaC0 1-5: http://youtu.be/5rhxG4GIkxM - Dem autoscroll sections @_@ These levels start to get completely ridiculous soon. :O Can't wait for 1-8.
Experienced player (512)
Joined: 7/23/2011
Posts: 108
This one was quite fun! Except for the mole section, that is. 1-6: http://youtu.be/B3KOQsDdox0 If anyone ever wants .smv's or anything for this stuff, let me know.
Joined: 7/2/2007
Posts: 3960
I like how you grabbed that jumping guy, played with him for a bit, and then put him back on his platform. :) Looking good; keep it up!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
How are you progressing so quickly when the vanilla YI 100% is taking so long? Are you not optimizing it as heavily? Even if that IS the case, these still look fantastic, definitely of publishable quality.
Previous Name: boct1584
Experienced player (512)
Joined: 7/23/2011
Posts: 108
boct1584 wrote:
How are you progressing so quickly when the vanilla YI 100% is taking so long? Are you not optimizing it as heavily? Even if that IS the case, these still look fantastic, definitely of publishable quality.
Not as heavily optimized, but also the fact that Nxcy and Baxter are both tied up with school, and we plan sections and retest together, so even though I have time to move on, they don't really. The 100% vanilla is up to 3-6 however. I predict we'll be onto world 4 shortly :) KR 1-7: http://youtu.be/tqphsFwHOsE
Player (98)
Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
If anyone ever wants .smv's or anything for this stuff, let me know.
*Looks around with shifty eyes*
Joined: 7/26/2006
Posts: 1215
I'd like smv's if you don't mind. My bandwidth is limited to 2G mobile internet speeds at home, and snes9x's 60fps hq4x is AT LEAST eight times better than YouTube's 30fps 1x :)
Experienced player (512)
Joined: 7/23/2011
Posts: 108
Here's the SMV through 1-7: http://dehacked.2y.net/microstorage.php/info/774961786/KR1-7_Done.smv Enjoy :) Why the heck isn't youtube 60 fps, anyway? @_@ very frustrating, since nicovideo is...
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Carl Sagan You are awesome!
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 7/26/2006
Posts: 1215
Carl Sagan wrote:
Here's the SMV through 1-7: http://dehacked.2y.net/microstorage.php/info/774961786/KR1-7_Done.smv Enjoy :) Why the heck isn't youtube 60 fps, anyway? @_@ very frustrating, since nicovideo is...
Thank you! As for YouTube... Who knows. Many of their competitors have had 60fps for a while, but YouTube instead focuses on stuff like 8K and 3d. Which are nice, but kind of niche compared to video games, screen captures, sports, and now even smartphone (720p) video captures all at 60fps. :/
Experienced player (512)
Joined: 7/23/2011
Posts: 108
1-8: http://youtu.be/RS_UEWAalao Holy arrow section :O Also, that 30th star worked out better than I could have hoped for :D smv: http://dehacked.2y.net/microstorage.php/info/993334063/KR1-8_Done.smv
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Congrats man, you're really a amazing YI taser. Desynching in emulator, but Youtube always saves us :P
Experienced player (512)
Joined: 7/23/2011
Posts: 108
Desyncs in emulator if you don't have 1.96, the most recent KR update. I posted in the first post in this thread by me how to get that. If you need help, let me know. 2-1: http://youtu.be/ahBXN2HHrUo
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Thanks man \m/ Working perfectly now.
Experienced player (512)
Joined: 7/23/2011
Posts: 108
2-2 *updated*: http://youtu.be/vgvdGTuBCFA http://dehacked.2y.net/microstorage.php/info/1521271777/KR2-2_Done.smv I wanted to skip the helicopter pretty bad, but nothing would open the gate and bouncing on the gusties was slower. In case there was any doubt about how brilliant Nxcy is: he took one look at the helicopter section and came up with the above plan to skip it. Levels are getting longer :O
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
Are you supposed to farm the Shyguys carrying red coins, or is that a glitch?
Previous Name: boct1584
Experienced player (512)
Joined: 7/23/2011
Posts: 108
It's a glitch. It's not much of one though. They just respawn :P I used it to skip some boring out of the way red coins that you hit a bouncy arrow to collect.
Player (79)
Joined: 8/5/2007
Posts: 865
Carl Sagan wrote:
I wanted to skip the helicopter pretty bad, but nothing would open the gate and bouncing on the gusties was slower.
Stupid question, but why didn't wall jumps work?
Experienced player (512)
Joined: 7/23/2011
Posts: 108
Bobo the King wrote:
Carl Sagan wrote:
I wanted to skip the helicopter pretty bad, but nothing would open the gate and bouncing on the gusties was slower.
Stupid question, but why didn't wall jumps work?
It's not a stupid question at all. There isn't room to accelerate to the speed needed for a walljump in that narrow of an opening. I could have done a WJ into some gusty bounces, but even if I could manipulate them to spawn right I'm not sure it would've been faster.