1 2
5 6 7
11 12
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
This video also means that my Latest WIP will go up Link to video (WIP SOON - At the moment just looking over level 5 and Dingodile) I might mention something cause I made sure on GBA RTA (actual console) you can actually lag it when to many things are going off once, this also reflects on the emulator but it is lest laggy. Movement example (Level 5) TNT #1, Nitro ! box, TNT #1-6 Exploded , TNT #7, RTA&Emu lag, TNT #7 exploded, TNT #8, TNT #9, 2 box breaks, LAG, Box Body slam, then another lag after everything goes off, back to normal. Anyways.............. The tas has been sent video soon for the people who cannot use the emulator or find the file for some reason Going specific here between this and the last one NEW Time: 9m 59.55s Rerecord count: 2824 OLD Time: 10m 4.85s Rerecord count: 2521 It ain't HD but it's 480p couldn't render high today Link to video Also point out you're point
Warepire wrote:
• The last body slam before the crystal, is there no better way to break those boxes?
Firstly it's Spinning but whatever :P It has the most stupidest rule I tried 12 times it never changed even with the latest one I tried 20 more but it is all because of one box (marked bold) That prevents you getting all of them in 2 shots (the numbers say how many you can get) |1||1||1||2||3| as you see the far right one is the pain in the but as it won't let you get it up or down without sacrificing more time to go backwards
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
I have seen this a couple of times now and I don't really know what to say, it does not feel optimal but I cannot put a finger on why. Sorry that I am of absolutely no help this time.
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Warepire wrote:
I have seen this a couple of times now and I don't really know what to say, it does not feel optimal but I cannot put a finger on why.
The level is completed to perfection. Now all I got to do is try and fix that random RTA/TAS Game lag but I know it's legit lag in real life. and Possibly do other stuff while in bonus cause I think mistakes came from that... everything else was fine I might be able to crack lower than 9.59
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Stopped at beginning of WR2 what do you guys think? yes i did stuff up in some parts near the end of the water and the beginning of ice stage before the polar chase. ill fix those in the next run. Link to video Crash Bandicoot: The Huge Adventure | Warp Room 1
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Post subject: Re: Leave feedback
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
VGR wrote:
Stopped at beginning of WR2 what do you guys think? yes i did stuff up in some parts near the end of the water and the beginning of ice stage before the polar chase. ill fix those in the next run.
*sigh* well i think i lost interest in watching it 484 re-records 6mins 30secs Ok I know 1 thing might be wrong with that *watches it* I'll come back with an edit on this EDIT: SKIPS WATCHING LEVEL 1 AS IT DOESN'T CHANGE AT ALL Level 2 Ok I'm going by frames here 5651-5717 I do believe you are stuck same with frame 6085 you get stuck twice... Everything else in that level was fine just start re-recording when you're going up Recommending frame 5516 You're still going right but you're about to go up that's where u can go up early with enough time Level 3 Very start TOO MANY slide jumps you were slow for the bird and the platform again* Frame 9283 shouldn't have done that when it went down you actually had a gap time on getting on it earlier than before. It's a couple of frames not talking about time *There is a little trick that you can jump on the bird press A and be able to land on the platform above which is moving Level 4 What you meant at polar chase was fine all you actually need to change is swimming like I mentioned before. 2 jumps MAX and you deliver 2 jumps only. Near end (before 14029) you jump over nitro... Try slide, spin, jump, instead. Level 5 Good Very Good You looked at the video of what's faster AND you did what I told you to do on Skype which is damage abuse with Nitro Carry don't loose another Aku instead keeping it. Frame: 17251 Don't spin it causes lag that's what I'm fixing on my tas right now. instead jump off (DONT TOUCH A) it no lag given Frame: 17586 Good thank God you timed it early enough to bounce off it saved time. Also nice glitch box could've chucked you down but you kept going and broke that box (After 17586) TOO MANY Slide Jumps again stay near the ground. Dingodile Someone was doing their homework - NO DAMAGE ABUSE - DAMAGE ABUSE - DAMAGE ABUSE But the last hit you slew down looked like you weren't prepared for the turn Try next time in the spin (and) turn around, swim spin you should be facing the token already Edit: Also Congrats you're now a Newbie
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
HOLY SHI- I JUST PICKED UP ON SOMETHING VGR you did Level 1 again I can tell cause your intro to the game was faster... and the movements looked different to the last one your not on WIP #3 you're on WIP #4 EDIT: This was done for VGR or any other runner doing any% So look on see what you can change there is one thing that cannot though you just need to watch ;) Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Frustration on Temple of Doom (before Spikestuff's method)
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Run #8 after rage at level 3 Well, this is all I have to say. Enjoy! Leave feedback Link to video
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Basicly my simple reply to Level 1 - 3 Link to video I am happy with what you did we are quite synced through the whole way even if I am or you are about 10 frames behind we sync again always in a bit I'll watch level 4, 5 and Dingodile in a-bit Level 4 Now there is either 3 or 4 faults depending an what happend 1 - You slide off and you see crash takes a minor brake in mid air Next time add the spin 2 - You hit the mine slew you down 3 - you damaged abused on the penguins don't know if good or bad 4 - this was at the start you slide spin not slide jump on the ice that slew you down a little Level 5 Your slide spins seemed off at the start. I saw in real time a position move. (Random floating box and Nitro) you slew down at the 4 box block you crouched image as text TBB BBT BBB you spun the 2 boxes this actually slows you down compared to breaking the game like I did (boxes spun marked in green) Dingodile It felt slow the first hit you actually could've hit him earlier RESUME THE RECORDING WHEN YOU ENTER LEVEL 4 1 - 3: PERFECT/ GOOD
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Run #9 (with Gamepad)
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
sigh.... so much for improvement. *facepalm* Spike is gonna facepalm with gamepad Time: faster by .45 seconds Framerate: faster by 20 frames
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Post subject: Spikestuff95, some troll is trying to impersonate me.
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Link to video someone help me. I am being honest that someone is impersonating and trolling me. I did not make a TAS-RUN in over a week and I did not make this TAS-run. I know I am better than this troll, and I usually put the TAS-Videos on my blog site instead of my original. Help me end this nightmare! :( Thanks. -VGR to spikestuff and warepire.
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
Looks like someone is jealous of you, don't know much about dealing with this crap though :( I have not had the time to watch your previous (true) WIP yet, I will hopefully get a chance to do it today.
Post subject: All right, the real run (run #10). It's been a while...
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Post subject: Re: All right, the real run (run #10). It's been a while...
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
VGR wrote:
The impostor can go kill himself. I made a real TAS run. Glad I took spikestuff's advice about a few tricks up his sleeves. here it is, Run #10.
*facepalm* Level 5.... AGAIN you did the stuff I told you NOT to do also there was a part where you actually slide the game does a position glitch and sends you back, I told you not to spin at a certain point and you did there was parts you slew down by the slide-spin I can tell you're using AUTOFIRE DONT USE IT ONLY FOR SWIMMING LEVELS! Dingodile... slow and boring, Lost interest as you could've got first hit on faster
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: All right, the real run (run #10). It's been a while...
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Spikestuff wrote:
*facepalm* Level 5.... AGAIN you did the stuff I told you NOT to do also there was a part where you actually slide the game does a position glitch and sends you back, I told you not to spin at a certain point and you did there was parts you slew down by the slide-spin I can tell you're using AUTOFIRE DONT USE IT ONLY FOR SWIMMING LEVELS! Dingodile... slow and boring, Lost interest as you could've got first hit on faster
To be honest, I didn't use autofire at all. and I can't even find the glitch in level 5 and how is dingo slow and boring? I did everything I could do. the first hit, I don't wanna lose my mask until the 2nd and 3rd.
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Skilled player (1605)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Dudes I half-assed the title screen and improved it by 15 frames versus spiky and 7 frames versus VGR. Relax, rushing takes you nowhere. http://hansomspelartvspel.se/garbage/CrashTitleS.vbm
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Cardboard wrote:
Dudes I half-assed the title screen and improved it by 15 frames versus spiky and 7 frames versus VGR. Relax, rushing takes you nowhere. http://hansomspelartvspel.se/garbage/CrashTitleS.vbm
probably i am getting closer to my goal
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Cardboard wrote:
Dudes I half-assed the title screen and improved it by 15 frames versus spiky and 7 frames versus VGR.
yea I see what you mean I just did it like that but what is higher is the gameplay cause you can gain and loose more frames there. I'm not going to worry that much also you got very good timing with that many rerecords
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Skilled player (1605)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Wait you guys aren't gonna redo the title screen, knowing it's improvable by a bit? I mean I'm not even sure mine is optimal, the game was some laggy mess there.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Cardboard wrote:
Wait you guys aren't gonna redo the title screen, knowing it's improvable by a bit? I mean I'm not even sure mine is optimal, the game was some laggy mess there.
actually i might restart my run I did see what frames you hit it at so yea I lose 10mins but it's worth it
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Yo VGR this one will be inportant to you since you're doing any% tas this is my any% NEWer speedrun RTA deathless thank god! Link to video Have fun VGR with the any% run I might mention before I entered level 4 my controller was having issues for some reason I think I lost 2 seconds there but majority of the run was full on luck XD
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Spike, I accept your challenge.
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Spike, I accept your challenge.
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
Returned and did a TASrun, took me a while. ready for review. Link to video Spikestuff's RTA [WR 1 & 2]: 16:22 My TAS-run [WR 1 & 2]: 15:42
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
VGR
Joined: 2/20/2012
Posts: 28
Location: somewhere in Pikes Peak International Climb
made it further this time, all the way to beating Tiny. TAS WR 1, 2 & 3 Time: 25:04.600 Re-Records: 3342 [/color]
TAS Run. WIP: The Emperor's New Groove [any% then 100% someday]
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
Going to watch this later tonight and edit this post with my thoughts.
1 2
5 6 7
11 12