(Link to video)

Game Objectives

  • Emulator used: Mupen64 0.5 Re-Recording v8
  • Takes damage to save time
  • Ignores specific time-saving glitches
  • Genre: Platform

Comments

This run aims to beat the game with the minimum number of stars without using any major skips. Enjoy the run!

Star Times

StarTime
Bob-omb Battlefield
Shoot to the Island in the Sky (with text)19"13
Behind Chain Chomp's Gate10"87
Whomp's Fortress
100 Coins & Red Coins on the Floating Isle (with text)49"87 & 58"07
Chip Off Whomp's Block27"73
To the Top of the Fortress10"67
Shoot into the Wild Blue9"20
Fall onto the Caged Island9"23
Blast Away the Wall7"23
Cool, Cool Mountain
Slip Slidin' Away (with text)25"65
Li'l Penguin Lost16"97
Wall Kicks Will Work5"57
Big Boo's Haunt
Secret of the Haunted Books (with text)11"13
Big Boo's Balcony22"33
Shifting Sand Land
In the Talons of the Big Bird13"33
Shining Atop the Pyramid6"13
Inside the Ancient Pyramid12"23
Pyramid Puzzle24"82
Lethal Lava Land
8-Coin Puzzle with 15 Pieces (with text)14"37
Boil the Big Bully17"70
Hot-Foot-It into the Volcano16"10
Elevator Tour in the Volcano17"60
Red-Hot Log Rolling11"07
Bully the Bullies22"57
Hazy Maze Cave
A-Maze-Ing Emergency Exit10"70
Navigating the Toxic Maze29"93
Metal-Head Mario can Move!24"17
Watch for the Rolling Rocks14"10
Swimming Beast in the Cavern14"87
Dire, Dire Docks
Chests in the Current29"70
Board Bowser's Sub33"02
The Manta Ray's Reward14"18
Wet-Dry World
Express Elevator--Hurry Up!7"20
Top o' the Town12"23
100 Coins & Secret in the Shallows & Sky55"55 & 60"88
Shocking Arrow Lifts!11"63
Tiny-Huge Island
The Tip Top of the Huge Island16"87
Wiggler's Red Coins27"98
Five Itty Bitty Secrets17"05
Pluck the Piranha Flower23"40
Tall, Tall Mountain
Scale the Mountain11"50
Breathtaking View from Bridge10"43
Blast to the Lonely Mushroom9"47
Scary 'Shrooms, Red Coins22"10
Mysterious Mountainside6"90
Snowman's Land
In the Deep Freeze5"33
Whirl from the Freezing Pond12"57
Chill with the Bully11"83
Snowman's Big Head7"97
Tick Tock Clock
Get a Hand5"20
Roll into the Cage6"60
100 Coins & Stomp on the Thwomp42"80 & 49"63
Stop Time for Red Coins12"23
The Pit and the Pendulums8"00
Timed Jumps on Moving Bars12"23
Rainbow Ride
Tricky Triangles!12"07
Coins Amassed in a Maze19"57
Swingin' in the Breeze11"20
Cruiser Crossing the Rainbow15"17
Castle Secret Stars
PSS #120"43
PSS #224"53
Tower of the Wing Cap (with text)20"43
Bowser in the Dark World Red Coins (with text)42"07
Bowser in the Fire Sea Red Coins50"73

Known Improvements

  • WF: 100 Coins & Red Coins on the Floating Isle is improvable by at least 0.2 second.
  • HMC: 16 frames lost for Metal-Head Mario can Move.
  • DDD: Board Bowser's Sub is improvable by about 1 second.
  • WDW: Express Elevator--Hurry Up! is improvable by 3 frames.
  • THI: Pluck the Piranha Flower is 1 frame slower than the WR.
  • TTC: We lost about 10 frames due to luck manipulation.

YouTube Channels

Special Thanks

Suggested Screenshots

[remove dead links]

Baxter: This movie is full of entertaining TASing that is not present in the 0 or 120 star runs that allow BLJs. There is nothing wrong with choosing restrictions and goals that may appear slightly arbitrary, in order to show off an aspect of the game that is underrepresented in the published TASes or significantly different in some other way. This movie does this well, and is therefore accepted to be published alongside the 0 and 120 star runs.
How exactly this run should be labeled, or what restrictions would be superior is up for debate, but it does not negate the above judgement.
Aktan: Finally processing this...

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Joined: 3/14/2005
Posts: 43
YES vote, hands down! This run was thoroughly entertaining to watch. I haven't been this entertained since the 120-star and 16-star runs of this game. Its hard to pick a favorite moment..all the coin collecting runs were really cool. And the Bob-omb tricks were hilarious. XD
Joined: 2/27/2010
Posts: 11
Location: Canada
Fantastic run, thoroughly entertaining. No reason at all not to vote yes. If you would vote no for not using the BLJ, maybe it would speed up times in some stars but then the run would be arbitrary for not just flying through doors. Have fun deciding the screenshot!
Joined: 5/29/2004
Posts: 757
I went in purposely wanting to vote No because it's NOT 120 stars... and ended up finishing the run wanting MORE, but VERY entertained! Definitely hope to see a BLJless 120 Star Run if it looks as sweet as this. This is DEFINITELY a surprising Yes vote for me! Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Joined: 9/22/2011
Posts: 42
16 authors and none of you can write up run comments? For shame. (In all seriousness, this was amazing and I'm going to go watch it again now.) Stars collected: 70 Stars where the description at least vaguely matches what Mario did to obtain it: about 10 Stars collected as the developers intended: Well, there's Toad and the bunny...
Designer of Copy Kitty, a game about giant robots and explosions
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
If anybody needs a reason to vote yes, show them Wall Kicks Will Work. Or pretty much the entire poison maze level.
Taking over the world, one game at a time. Currently TASing: Nothing
ALAKTORN
He/Him
Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
the run was fantastic and I loved it, but… some of the known improvements look easily hexable, why weren’t those implemented…? for example, “Metal-Head Mario can Move”, which uses a different strategy entirely… also I find rather pointless the branch “BLJless” as a 70 stars run would obviously be BLJless, you don’t need to spell it out
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
ALAKTORN wrote:
also I find rather pointless the branch “BLJless” as a 70 stars run would obviously be BLJless, you don’t need to spell it out
Keep in mind that not every viewer on YouTube or even this site alone is as avid an SM64 viewer as you are.
Active player (423)
Joined: 9/7/2007
Posts: 329
Yes vote for an excellent run! So can we take bets for the number of times this gets held up due to small improvements? :D
ALAKTORN
He/Him
Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
dunnius wrote:
So can we take bets for the number of times this gets held up due to small improvements? :D
there are already known improvements, since this run is so long many things can’t be hexed due to RNG, I doubt the authors plan on touching this again for a long time I was gonna make that joke myself, but then I saw the “known improvements” table :P @sonicpacker: what about “Metal-Head Mario can Move” for example? I think it’s an old record, so I’m guessing the 70 stars run wouldn’t have gotten past it at the time it was made… then why was it not used?
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
ALAKTORN wrote:
@sonicpacker: what about “Metal-Head Mario can Move” for example? I think it’s an old record, so I’m guessing the 70 stars run wouldn’t have gotten past it at the time it was made… then why was it not used?
Using the triple jump off the "!" box strat is relatively new for Metal-Head Mario Can Move. As you can see, Nahoc's WR for that star BLJless was uploaded in December. The 70 Star was far past HMC at that time.
Joined: 11/3/2010
Posts: 22
Gah, so incredible. Absolutely loved every minute of it, never a dull moment. Great job, folks!
Personman
Other
Joined: 4/20/2008
Posts: 465
Yay, more M64 to vote yes on! I love all y'all. This was great.
A warb degombs the brangy. Your gitch zanks and leils the warb.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
Veni, vidi, voted (yes).
Patryk1023
He/Him
Joined: 3/1/2011
Posts: 288
Location: Inside out house.
Oh fuck yea, looooong title is looooooooooooooooooong. Also great run here, no BLJ... EPIC BIG YES vote.
<Nach> scrimpy is fretty with her sunglasses on I'm here. never visible.
Noxxa
They/Them
Moderator, Expert player (4140)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
The first thing I noticed was the fact that Jesus co-worked in the production of this TAS. Anyway, what else is there to be said than an obvious yes vote?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 12/2/2005
Posts: 139
Location: New York, United States
Probably has enough yes votes just from the authors... I'll add one anyway.
What's a man like me supposed to do with all this extra savoir-faire?
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
this is a really well done run, but I don't think a 70 star run shows anything that a 120 star run doesn't already show. Really think it should just be any% and 100% That said this run is better then the current 120 star run so idk. gets a meh I guess
Spikestuff
They/Them
Editor, Publisher, Expert player (2305)
Joined: 10/12/2011
Posts: 6341
Location: The land down under.
CoolKirby wrote:
Also, how will the N64 movies page handle a run with this many authors?
That's what I was thinkin too XD it will be interesting on what they do like shorten their names.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
errror1 wrote:
this is a really well done run, but I don't think a 70 star run shows anything that a 120 star run doesn't already show.
There's one huge difference, though: The 120-star run is an hour longer. That's quite a lot to sit through. 40 minutes is still within barely bearable limits.
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Warp wrote:
errror1 wrote:
this is a really well done run, but I don't think a 70 star run shows anything that a 120 star run doesn't already show.
There's one huge difference, though: The 120-star run is an hour longer. That's quite a lot to sit through. 40 minutes is still within barely bearable limits.
If you think time is the only huge difference, you're sadly mistaken. Also, sub 1:30 on a 120 Star is MUCH more than feasible.
Active player (491)
Joined: 1/12/2007
Posts: 682
SmashManiac wrote:
I really feel bad because there's obviously a lot of work in this run and there's so many authors involved, but I've got to vote no. First, it just collects 70 stars instead of 120, so the run feels incomplete. But most importantly, I don't see the pertinence of a BLJless category, especially when I compare it to the currently-published 120 stars run which barely uses BLJ inside levels. They're way too similar. As far as I know, BLJ is not a bug that destroys normal gameplay, so this run just feels like a step backwards for me. I could be wrong though, and if I am, I'd like to see a run on TASVideos that completely abuses BLJ to collect all the stars in the game. Until then, I'm sticking to my no vote.
Haha, there's always at least one. Don't worry, it's obviously getting published despite silly votes like this. :D Congrats on this run, guys. It's the best SM64 TAS I've ever seen. None of that ridiculous modern tech which makes every star the same, just good old fashioned optimised playing. IMO, this run should be given the star from the 0 star run. :)
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
My only objection to this run is that you broke the forum because the authors are so many. Some stars where truly brilliant. Yes vote.
Active player (302)
Joined: 9/2/2006
Posts: 504
After seeing so many nearly identical 0-star runs i had kinda lost my interrest in SM64 TASes. This run changed that however! Super entertaining, incredible quality, awesome strategies etc etc etc... There's no such thing as a no vote for a run like this. And the category seems very well defined and argued for (i.e it doesn't feel "arbitary" at all) and provides much needed diffrence from 0 star/120 star runs. Fantastic job on this. (yes vote)
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
There's no such thing as a no vote for a run like this.
It already has 2.
Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Swordless Link wrote:
.... Don't worry, it's obviously getting published despite silly votes like this. :D ....
It's not a silly vote because it doesn't agree with your opinion on the run. Remarks like those are among the reasons why people simply will not vote no or meh on runs, because if they do, they will get bashed by other, "more famous", users. That being said, I enjoyed the run and I think this is a good run to have published on the site. I vote yes.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
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